pub struct BoxWidget {
pub center: Vec3,
pub half_extents: Vec3,
pub color: [f32; 4],
/* private fields */
}Expand description
An interactive axis-aligned box widget with a center handle and six face handles.
Use wireframe_item() for the box outline (push into fd.scene.polylines) and
handle_glyphs() for the 7 draggable sphere handles (push into fd.scene.glyphs).
§Usage
ⓘ
let mut bw = BoxWidget::new(glam::Vec3::ZERO, glam::Vec3::splat(2.0));
// Each frame:
bw.update(&ctx);
fd.scene.polylines.push(bw.wireframe_item(BOX_ID));
fd.scene.glyphs.push(bw.handle_glyphs(HANDLE_ID, &ctx));Fields§
§center: Vec3World-space center of the box.
half_extents: Vec3Half-extents along each world axis.
color: [f32; 4]RGBA color for the wireframe outline.
Implementations§
Source§impl BoxWidget
impl BoxWidget
Sourcepub fn update(&mut self, ctx: &WidgetContext) -> WidgetResult
pub fn update(&mut self, ctx: &WidgetContext) -> WidgetResult
Process input for this frame. Returns Updated if state changed.
Sourcepub fn wireframe_item(&self, id: u64) -> PolylineItem
pub fn wireframe_item(&self, id: u64) -> PolylineItem
Build a PolylineItem for the box wireframe outline.
id is the pick ID (0 = not pickable).
Sourcepub fn handle_glyphs(&self, id_base: u64, ctx: &WidgetContext) -> GlyphItem
pub fn handle_glyphs(&self, id_base: u64, ctx: &WidgetContext) -> GlyphItem
Build a GlyphItem with 7 sphere handles: center + 6 face centers.
id_base is the pick ID for the center handle; face handles use
id_base + 1 through id_base + 6.
Auto Trait Implementations§
impl Freeze for BoxWidget
impl RefUnwindSafe for BoxWidget
impl Send for BoxWidget
impl Sync for BoxWidget
impl Unpin for BoxWidget
impl UnsafeUnpin for BoxWidget
impl UnwindSafe for BoxWidget
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