pub struct ImplicitPrimitive {
pub kind: u32,
pub blend: f32,
pub params: [f32; 8],
pub color: [f32; 4],
/* private fields */
}Expand description
Primitive descriptor for the GPU implicit SDF.
The shader evaluates each primitive independently and combines them
according to the item’s ImplicitBlendMode.
§Primitive kinds and params layout
kind | Primitive | params[0..4] | params[4..8] |
|---|---|---|---|
| 1 | Sphere | cx,cy,cz,radius | unused |
| 2 | Box | cx,cy,cz,_ | hx,hy,hz,_ (half-extents) |
| 3 | Plane | nx,ny,nz,d | unused (normal + offset) |
| 4 | Capsule | ax,ay,az,radius | bx,by,bz,_ (endpoints) |
Fields§
§kind: u32Primitive type discriminant (1=sphere, 2=box, 3=plane, 4=capsule).
blend: f32Smooth-min blend radius used when the item’s blend mode is SmoothUnion.
Zero produces a hard union.
params: [f32; 8]Kind-specific parameters, first four floats.
color: [f32; 4]Linear RGBA colour for this primitive. Colours are blended by proximity weight at the hit point.
Implementations§
Trait Implementations§
Source§impl Clone for ImplicitPrimitive
impl Clone for ImplicitPrimitive
Source§fn clone(&self) -> ImplicitPrimitive
fn clone(&self) -> ImplicitPrimitive
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ImplicitPrimitive
impl Debug for ImplicitPrimitive
impl Copy for ImplicitPrimitive
impl Pod for ImplicitPrimitive
Auto Trait Implementations§
impl Freeze for ImplicitPrimitive
impl RefUnwindSafe for ImplicitPrimitive
impl Send for ImplicitPrimitive
impl Sync for ImplicitPrimitive
impl Unpin for ImplicitPrimitive
impl UnsafeUnpin for ImplicitPrimitive
impl UnwindSafe for ImplicitPrimitive
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