pub struct ComputeFilterResult {
pub index_buffer: Buffer,
pub index_count: u32,
pub mesh_index: usize,
}Expand description
Output from a single GPU compute filter dispatch.
Contains a compacted index buffer (triangles that passed the filter) and the count of valid indices. The renderer swaps this in during draw.
Fields§
§index_buffer: BufferOutput index buffer containing only passing triangles.
index_count: u32Number of valid indices in index_buffer (may be 0 if all filtered).
mesh_index: usizeMesh index this result corresponds to.
Auto Trait Implementations§
impl Freeze for ComputeFilterResult
impl !RefUnwindSafe for ComputeFilterResult
impl Send for ComputeFilterResult
impl Sync for ComputeFilterResult
impl Unpin for ComputeFilterResult
impl UnsafeUnpin for ComputeFilterResult
impl !UnwindSafe for ComputeFilterResult
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