pub struct Layout {
pub first_block: Option<BasicBlockId>,
pub last_block: Option<BasicBlockId>,
/* private fields */
}Fields§
§first_block: Option<BasicBlockId>§last_block: Option<BasicBlockId>Implementations§
Source§impl Layout
impl Layout
pub fn new() -> Self
pub fn is_empty(&self) -> bool
pub fn block_node(&self, id: BasicBlockId) -> &BasicBlockNode
pub fn block_iter(&self) -> BasicBlockIter<'_> ⓘ
pub fn inst_iter(&self, block: BasicBlockId) -> InstructionIter<'_> ⓘ
pub fn get_entry_block(&self) -> Option<BasicBlockId>
pub fn next_block_of(&self, block: BasicBlockId) -> Option<BasicBlockId>
pub fn append_block(&mut self, block: BasicBlockId)
pub fn append_inst(&mut self, inst: InstructionId, block: BasicBlockId)
pub fn insert_inst_at_start(&mut self, inst: InstructionId, block: BasicBlockId)
pub fn remove_inst(&mut self, inst: InstructionId) -> Option<()>
Trait Implementations§
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impl Freeze for Layout
impl RefUnwindSafe for Layout
impl Send for Layout
impl Sync for Layout
impl Unpin for Layout
impl UnwindSafe for Layout
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