pub async fn send_server_message<W: AsyncWrite + Unpin>(
w: &mut W,
msg: &ServerMessage,
) -> Result<()>Expand description
Convenience: serialize a ServerMessage and write as a control frame.
pub async fn send_server_message<W: AsyncWrite + Unpin>(
w: &mut W,
msg: &ServerMessage,
) -> Result<()>Convenience: serialize a ServerMessage and write as a control frame.