pub enum Value {
U64(ValueU64),
BigUint(ValueBigUint),
}Variants§
U64(ValueU64)
BigUint(ValueBigUint)
Implementations§
Source§impl Value
impl Value
pub fn new(payload: u64, width: usize, signed: bool) -> Self
pub fn new_biguint(payload: BigUint, width: usize, signed: bool) -> Self
Sourcepub fn from_u128(
payload: u128,
mask_xz: u128,
width: usize,
signed: bool,
) -> Self
pub fn from_u128( payload: u128, mask_xz: u128, width: usize, signed: bool, ) -> Self
Construct a Value from u128 payload and mask_xz.
pub fn new_x(width: usize, signed: bool) -> Self
pub fn new_z(width: usize, signed: bool) -> Self
pub fn is_xz(&self) -> bool
pub fn payload(&self) -> Cow<'_, BigUint>
pub fn mask_xz(&self) -> Cow<'_, BigUint>
pub fn select(&self, beg: usize, end: usize) -> Self
pub fn trunc(&mut self, width: usize)
pub fn concat(&self, x: &Value) -> Value
pub fn expand(&self, width: usize, use_sign: bool) -> Cow<'_, Self>
pub fn assign(&mut self, value: Value, beg: usize, end: usize)
pub fn set_value(&mut self, value: Value)
pub fn clear_xz(&mut self)
pub fn width(&self) -> usize
pub fn signed(&self) -> bool
pub fn set_signed(&mut self, signed: bool)
pub fn to_usize(&self) -> Option<usize>
pub fn to_u32(&self) -> Option<u32>
pub fn to_u64(&self) -> Option<u64>
pub fn format_hex(&self) -> String
pub fn format_bin(&self) -> String
pub fn format_dec(&self) -> String
pub fn format_oct(&self) -> String
pub fn payload_u64(&self) -> u64
pub fn payload_u128(&self) -> u128
pub fn mask_xz_u128(&self) -> u128
Sourcepub fn write_payload_to_bytes(&self, buf: &mut [u8])
pub fn write_payload_to_bytes(&self, buf: &mut [u8])
Write payload to a little-endian byte buffer.
buf must be at least nb bytes (8-byte aligned).
Sourcepub fn write_mask_xz_to_bytes(&self, buf: &mut [u8])
pub fn write_mask_xz_to_bytes(&self, buf: &mut [u8])
Write mask_xz to a little-endian byte buffer.
buf must be at least nb bytes (8-byte aligned).
Sourcepub fn from_le_bytes(
payload: &[u8],
mask_xz: &[u8],
width: usize,
signed: bool,
) -> Value
pub fn from_le_bytes( payload: &[u8], mask_xz: &[u8], width: usize, signed: bool, ) -> Value
Construct a Value from little-endian byte buffers.
pub fn to_ir_type(&self) -> Type
pub fn to_vcd_value(&self, i: u64) -> Value
Sourcepub fn to_fst_bits(&self) -> Vec<u8> ⓘ
pub fn to_fst_bits(&self) -> Vec<u8> ⓘ
Return MSB-first byte representation for FST signal changes. Each byte is an ASCII character: b’0’, b’1’, b’x’, or b’z’.
pub fn as_u64_ptr(&mut self) -> Option<*mut ValueU64>
pub fn is_positive(&self) -> bool
pub fn is_semantically_not_positive(&self) -> bool
Trait Implementations§
Source§impl From<&[SvLogicVecVal]> for Value
impl From<&[SvLogicVecVal]> for Value
Source§fn from(value: &[SvLogicVecVal]) -> Self
fn from(value: &[SvLogicVecVal]) -> Self
Converts to this type from the input type.
Source§impl From<&FixedPoint> for Value
impl From<&FixedPoint> for Value
Source§fn from(value: &FixedPoint) -> Self
fn from(value: &FixedPoint) -> Self
Converts to this type from the input type.
Source§impl IntoIterator for &Value
impl IntoIterator for &Value
Source§impl Ord for Value
impl Ord for Value
Source§impl PartialOrd for Value
impl PartialOrd for Value
impl Eq for Value
impl StructuralPartialEq for Value
Auto Trait Implementations§
impl Freeze for Value
impl RefUnwindSafe for Value
impl Send for Value
impl Sync for Value
impl Unpin for Value
impl UnsafeUnpin for Value
impl UnwindSafe for Value
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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Converts self into a Right variant of Either<Self, Self>
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Converts
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Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Set the foreground color generically Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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Change the foreground color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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Make the text bold
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Make the text dim
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Make the text italicized
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Make the text underlined
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Make the text blink
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Make the text blink (but fast!)
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Swap the foreground and background colors
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Sets the background color to an RGB value.