pub struct Context {Show 27 fields
pub config: Config,
pub var_id: VarId,
pub var_paths: FxHashMap<VarPath, (VarId, Comptime)>,
pub func_paths: FxHashMap<FuncPath, VarId>,
pub variables: FxHashMap<VarId, Variable>,
pub functions: FxHashMap<VarId, Function>,
pub port_types: FxHashMap<VarPath, (Type, ClockDomain)>,
pub modports: FxHashMap<StrId, Vec<(StrId, Direction)>>,
pub declarations: Vec<Declaration>,
pub default_clock: Option<(VarPath, SymbolId)>,
pub default_reset: Option<(VarPath, SymbolId)>,
pub instance_history: InstanceHistory,
pub select_paths: Vec<(VarPath, GenericSymbolPath)>,
pub select_dims: Vec<usize>,
pub ignore_var_func: bool,
pub disalbe_const_opt: bool,
pub namespaces: Vec<Namespace>,
pub in_generic: bool,
pub allow_component_as_factor: bool,
pub in_test_module: bool,
pub in_global_func: Option<Token>,
pub in_if_reset: bool,
pub current_clock: Option<Comptime>,
pub mask_cache: MaskCache,
pub tb_reset_cycles: FxHashMap<StrId, Expression>,
pub tb_clock_period: FxHashMap<StrId, Expression>,
pub tb_reset_clock: FxHashMap<StrId, StrId>,
/* private fields */
}Fields§
§config: Config§var_id: VarId§var_paths: FxHashMap<VarPath, (VarId, Comptime)>§func_paths: FxHashMap<FuncPath, VarId>§variables: FxHashMap<VarId, Variable>§functions: FxHashMap<VarId, Function>§port_types: FxHashMap<VarPath, (Type, ClockDomain)>§modports: FxHashMap<StrId, Vec<(StrId, Direction)>>§declarations: Vec<Declaration>§default_clock: Option<(VarPath, SymbolId)>§default_reset: Option<(VarPath, SymbolId)>§instance_history: InstanceHistory§select_paths: Vec<(VarPath, GenericSymbolPath)>§select_dims: Vec<usize>§ignore_var_func: bool§disalbe_const_opt: bool§namespaces: Vec<Namespace>§in_generic: bool§allow_component_as_factor: bool§in_test_module: bool§in_global_func: Option<Token>§in_if_reset: bool§current_clock: Option<Comptime>§mask_cache: MaskCache§tb_reset_cycles: FxHashMap<StrId, Expression>§tb_clock_period: FxHashMap<StrId, Expression>§tb_reset_clock: FxHashMap<StrId, StrId>Implementations§
Source§impl Context
impl Context
pub fn inherit(&mut self, tgt: &mut Context)
pub fn get_override(&self, x: &VarPath) -> Option<&(Comptime, Expression)>
pub fn get_variable_info(&self, id: VarId) -> Option<VariableInfo>
pub fn resolve_path(&self, path: GenericSymbolPath) -> GenericSymbolPath
pub fn insert_var_path(&mut self, path: VarPath, value: Comptime) -> VarId
pub fn insert_var_path_with_id( &mut self, path: VarPath, id: VarId, value: Comptime, )
pub fn insert_func_path(&mut self, path: FuncPath) -> VarId
pub fn insert_variable(&mut self, id: VarId, variable: Variable)
pub fn insert_port_type( &mut self, path: VarPath, type: Type, clock_domain: ClockDomain, )
pub fn insert_function(&mut self, id: VarId, function: Function)
pub fn insert_declaration(&mut self, decl: Declaration)
pub fn insert_error(&mut self, error: AnalyzerError)
pub fn insert_modport(&mut self, name: StrId, members: Vec<(StrId, Direction)>)
pub fn extract_function( &mut self, context: &mut Context, base: &VarPath, array: &ShapeRef, )
pub fn extract_var_paths( &mut self, context: &Context, base: &VarPath, array: &ShapeRef, )
pub fn extract_interface_member( &mut self, base: StrId, array: &ShapeRef, component: Interface, modport: Option<StrId>, clock_domain: ClockDomain, token: TokenRange, )
pub fn inc_select_dim(&mut self)
pub fn get_select_dim(&self) -> Option<usize>
pub fn set_default_clock(&mut self, path: VarPath, id: SymbolId)
pub fn set_default_reset(&mut self, path: VarPath, id: SymbolId)
pub fn get_default_clock(&self) -> Option<(FfClock, SymbolId)>
pub fn get_default_reset(&self) -> Option<(FfReset, SymbolId)>
pub fn check_size(&mut self, x: usize, token: TokenRange) -> Option<usize>
pub fn block<F, T>(&mut self, f: F) -> IrResult<T>
pub fn push_instance_history( &mut self, x: Signature, ) -> Result<bool, InstanceHistoryError>
pub fn pop_instance_history(&mut self)
pub fn get_current_signature(&self) -> Option<&Signature>
pub fn get_instance_history(&self, sig: &Signature) -> Option<Arc<Component>>
pub fn set_instance_history( &mut self, sig: &Signature, component: Arc<Component>, )
pub fn push_hierarchy(&mut self, x: StrId)
pub fn pop_hierarchy(&mut self)
pub fn push_affiliation(&mut self, x: Affiliation)
pub fn pop_affiliation(&mut self)
pub fn push_override(&mut self, x: FxHashMap<VarPath, (Comptime, Expression)>)
pub fn pop_override(&mut self)
pub fn push_generic_map(&mut self, x: Vec<GenericMap>)
pub fn pop_generic_map(&mut self)
pub fn is_affiliated(&self, value: Affiliation) -> bool
pub fn get_affiliation(&self) -> Affiliation
pub fn push_namespace(&mut self, namespace: Namespace)
pub fn pop_namespace(&mut self)
pub fn current_namespace(&self) -> Option<Namespace>
pub fn find_path(&self, path: &VarPath) -> Option<(VarId, Comptime)>
pub fn get_variable(&self, id: &VarId) -> Option<Variable>
pub fn remove_path(&mut self, path: &VarPath)
pub fn drain_var_paths(&mut self) -> FxHashMap<VarPath, (VarId, Comptime)>
pub fn drain_func_paths(&mut self) -> FxHashMap<FuncPath, VarId>
pub fn drain_variables(&mut self) -> FxHashMap<VarId, Variable>
pub fn drain_port_types(&mut self) -> FxHashMap<VarPath, (Type, ClockDomain)>
pub fn drain_functions(&mut self) -> FxHashMap<VarId, Function>
pub fn drain_modports(&mut self) -> FxHashMap<StrId, Vec<(StrId, Direction)>>
pub fn drain_declarations(&mut self) -> Vec<Declaration>
pub fn drain_errors(&mut self) -> Vec<AnalyzerError>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Context
impl RefUnwindSafe for Context
impl Send for Context
impl Sync for Context
impl Unpin for Context
impl UnsafeUnpin for Context
impl UnwindSafe for Context
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.