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State

Struct State 

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pub struct State {
Show 14 fields pub id: String, pub id_generated: bool, pub element: StateElement, pub initial: Vec<String>, pub initial_element: Option<Initial>, pub children: Vec<State>, pub transitions: Vec<Transition>, pub onentry: Vec<Block>, pub onexit: Vec<Block>, pub data: Vec<Data>, pub invokes: Vec<Invoke>, pub donedata: Option<DoneData>, pub extensions: Vec<Extension>, pub span: Span,
}
Expand description

A state node of any kind.

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§id: String

The state identifier, declared or generated.

§id_generated: bool

True when id was generated because the document declared none.

§element: StateElement

The element the state was written as.

§initial: Vec<String>

The initial attribute (compound states only), possibly empty.

§initial_element: Option<Initial>

The <initial> child element, if any.

§children: Vec<State>

Child states in document order (excluding the <initial> pseudo-state).

§transitions: Vec<Transition>

Outgoing transitions in document order. A history state has at most one: its default.

§onentry: Vec<Block>

<onentry> handlers in document order.

§onexit: Vec<Block>

<onexit> handlers in document order.

§data: Vec<Data>

The state’s <datamodel> block.

§invokes: Vec<Invoke>

<invoke> elements in document order.

§donedata: Option<DoneData>

<donedata> (final states only).

§extensions: Vec<Extension>

Extension attributes and elements.

§span: Span

Source location.

Implementations§

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impl State

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pub fn new(id: impl Into<String>, element: StateElement) -> Self

A new state with the given identifier and element and nothing else.

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pub fn kind(&self) -> StateKind

The state’s kind, derived from its element and children.

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impl Clone for State

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for State

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for State

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impl Hash for State

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for State

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for State

Auto Trait Implementations§

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impl Forget for State

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impl Freeze for State

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impl Move for State

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impl RefUnwindSafe for State

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impl Send for State

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impl Sync for State

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impl Unpin for State

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impl UnsafeUnpin for State

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impl UnwindSafe for State

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.