Struct GraphicsSettingsController

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pub struct GraphicsSettingsController { /* private fields */ }

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impl Module for GraphicsSettingsController

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type Config = ()

Some initial data that configures the module. Provided by the User when adding a module to an app.
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type Dependencies = DefaultDependencies

Other modules that are expected to be part of the app. Provided automatically during app setup, where the program resolves which dependencies each module has.
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fn new(_config: Self::Config, deps: Self::Dependencies) -> Result<Self>

creates this module
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fn intialize(handle: Handle<Self>) -> Result<()>

Is run once, after all modules have been initialized. This function is optional, it is given a handle to the module itself. other modules can be accessed if you cache the handles to them in the new() function. E.g. the LineRenderer could register its own handle (Handle) with a general Renderer module, if a Handle<Renderer> was part of the Self::Dependencies and cached in the new function. E.g. LineRenderer could have a field renderer: Handle<Renderer> that is populated in new.

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