1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
use super::{TileBBox, TileCoord3};
use std::array::from_fn;
use std::fmt;

const MAX_ZOOM_LEVEL: u8 = 32;

#[derive(Clone, Eq)]
pub struct TileBBoxPyramid {
	pub level_bbox: [TileBBox; MAX_ZOOM_LEVEL as usize],
}

#[allow(dead_code)]
impl TileBBoxPyramid {
	pub fn new_full() -> TileBBoxPyramid {
		TileBBoxPyramid {
			level_bbox: from_fn(|z| TileBBox::new_full(z as u8)),
		}
	}
	pub fn new_empty() -> TileBBoxPyramid {
		TileBBoxPyramid {
			level_bbox: from_fn(|z| TileBBox::new_empty(z as u8)),
		}
	}
	#[cfg(test)]
	pub fn new_dummy() -> TileBBoxPyramid {
		TileBBoxPyramid {
			level_bbox: from_fn(|z| {
				if z < 16 {
					let n: f64 = 2_f64.powf(z as f64) - 1_f64;
					TileBBox::new(
						z as u8,
						(n * 0.1).floor() as u32,
						(n * 0.2).floor() as u32,
						(n * 0.8).ceil() as u32,
						(n * 0.9).ceil() as u32,
					)
				} else {
					TileBBox::new_empty(z as u8)
				}
			}),
		}
	}
	pub fn intersect_geo_bbox(&mut self, geo_bbox: &[f64; 4]) {
		for (z, bbox) in self.level_bbox.iter_mut().enumerate() {
			bbox.intersect_bbox(&TileBBox::from_geo(z as u8, geo_bbox));
		}
	}
	pub fn add_border(&mut self, x_min: u32, y_min: u32, x_max: u32, y_max: u32) {
		for bbox in self.level_bbox.iter_mut() {
			bbox.add_border(x_min, y_min, x_max, y_max);
		}
	}
	pub fn intersect(&mut self, other_bbox_pyramid: &TileBBoxPyramid) {
		for (level, bbox) in self.level_bbox.iter_mut().enumerate() {
			let other_bbox = other_bbox_pyramid.get_level_bbox(level as u8);
			bbox.intersect_bbox(other_bbox);
		}
	}
	pub fn get_level_bbox(&self, level: u8) -> &TileBBox {
		&self.level_bbox[level as usize]
	}
	pub fn set_level_bbox(&mut self, bbox: TileBBox) {
		self.level_bbox[bbox.level as usize] = bbox;
	}
	pub fn include_coord(&mut self, coord: &TileCoord3) {
		self.level_bbox[coord.get_z() as usize].include_tile(coord.get_x(), coord.get_y());
	}
	pub fn include_bbox(&mut self, bbox: &TileBBox) {
		self.level_bbox[bbox.level as usize].union_bbox(bbox);
	}
	pub fn iter_levels(&self) -> impl Iterator<Item = &TileBBox> {
		self.level_bbox.iter().filter(|bbox| !bbox.is_empty())
	}
	pub fn get_zoom_min(&self) -> Option<u8> {
		self
			.level_bbox
			.iter()
			.enumerate()
			.find(|(_level, bbox)| !bbox.is_empty())
			.map(|(level, _bbox)| level as u8)
	}
	pub fn get_zoom_max(&self) -> Option<u8> {
		self
			.level_bbox
			.iter()
			.enumerate()
			.rev()
			.find(|(_level, bbox)| !bbox.is_empty())
			.map(|(level, _bbox)| level as u8)
	}
	pub fn set_zoom_min(&mut self, zoom_level_min: u8) {
		for (index, bbox) in self.level_bbox.iter_mut().enumerate() {
			if (index as u8) < zoom_level_min {
				bbox.set_empty();
			}
		}
	}
	pub fn set_zoom_max(&mut self, zoom_level_max: u8) {
		for (index, bbox) in self.level_bbox.iter_mut().enumerate() {
			if (index as u8) > zoom_level_max {
				bbox.set_empty();
			}
		}
	}
	pub fn count_tiles(&self) -> u64 {
		return self.level_bbox.iter().map(|bbox| bbox.count_tiles()).sum();
	}
	pub fn is_empty(&self) -> bool {
		self.level_bbox.iter().all(|bbox| bbox.is_empty())
	}
	#[cfg(test)]
	pub fn is_full(&self) -> bool {
		self.level_bbox.iter().all(|bbox| bbox.is_full())
	}
	pub fn get_geo_bbox(&self) -> [f64; 4] {
		let level = self.get_zoom_max().unwrap();

		self.get_level_bbox(level).as_geo_bbox(level)
	}
}

impl fmt::Debug for TileBBoxPyramid {
	fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
		f.debug_list().entries(self.iter_levels()).finish()
	}
}

impl fmt::Display for TileBBoxPyramid {
	fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
		f.debug_list().entries(self.iter_levels()).finish()
	}
}

impl PartialEq for TileBBoxPyramid {
	fn eq(&self, other: &Self) -> bool {
		for i in 0..MAX_ZOOM_LEVEL {
			let bbox0 = self.get_level_bbox(i);
			let bbox1 = other.get_level_bbox(i);
			if bbox0.is_empty() != bbox1.is_empty() {
				return false;
			}
			if bbox0.is_empty() {
				continue;
			}
			if bbox0 != bbox1 {
				return false;
			}
		}
		true
	}
}

#[cfg(test)]
mod tests {
	use super::*;

	#[test]
	fn intersection_tests() {
		let mut pyramid1 = TileBBoxPyramid::new_empty();
		pyramid1.intersect(&TileBBoxPyramid::new_empty());
		assert!(pyramid1.is_empty());

		let mut pyramid1 = TileBBoxPyramid::new_full();
		pyramid1.intersect(&TileBBoxPyramid::new_empty());
		assert!(pyramid1.is_empty());

		let mut pyramid1 = TileBBoxPyramid::new_empty();
		pyramid1.intersect(&TileBBoxPyramid::new_full());
		assert!(pyramid1.is_empty());

		let mut pyramid1 = TileBBoxPyramid::new_full();
		pyramid1.intersect(&TileBBoxPyramid::new_full());
		assert!(pyramid1.is_full());
	}

	#[test]
	fn limit_by_geo_bbox() {
		let mut pyramid = TileBBoxPyramid::new_full();
		pyramid.set_zoom_max(8);
		pyramid.intersect_geo_bbox(&[8.0653f64, 51.3563f64, 12.3528f64, 52.2564f64]);

		assert_eq!(pyramid.get_level_bbox(0), &TileBBox::new(0, 0, 0, 0, 0));
		assert_eq!(pyramid.get_level_bbox(1), &TileBBox::new(1, 1, 0, 1, 0));
		assert_eq!(pyramid.get_level_bbox(2), &TileBBox::new(2, 2, 1, 2, 1));
		assert_eq!(pyramid.get_level_bbox(3), &TileBBox::new(3, 4, 2, 4, 2));
		assert_eq!(pyramid.get_level_bbox(4), &TileBBox::new(4, 8, 5, 8, 5));
		assert_eq!(pyramid.get_level_bbox(5), &TileBBox::new(5, 16, 10, 17, 10));
		assert_eq!(pyramid.get_level_bbox(6), &TileBBox::new(6, 33, 21, 34, 21));
		assert_eq!(pyramid.get_level_bbox(7), &TileBBox::new(7, 66, 42, 68, 42));
		assert_eq!(pyramid.get_level_bbox(8), &TileBBox::new(8, 133, 84, 136, 85));
	}

	#[test]
	fn include_coord() {
		let mut pyramid = TileBBoxPyramid::new_empty();
		pyramid.include_coord(&TileCoord3::new(1, 2, 3));
		pyramid.include_coord(&TileCoord3::new(4, 5, 3));
		pyramid.include_coord(&TileCoord3::new(6, 7, 8));

		assert!(pyramid.get_level_bbox(0).is_empty());
		assert!(pyramid.get_level_bbox(1).is_empty());
		assert!(pyramid.get_level_bbox(2).is_empty());
		assert_eq!(pyramid.get_level_bbox(3), &TileBBox::new(3, 1, 2, 4, 5));
		assert!(pyramid.get_level_bbox(4).is_empty());
		assert!(pyramid.get_level_bbox(5).is_empty());
		assert!(pyramid.get_level_bbox(6).is_empty());
		assert!(pyramid.get_level_bbox(7).is_empty());
		assert_eq!(pyramid.get_level_bbox(8), &TileBBox::new(8, 6, 7, 6, 7));
		assert!(pyramid.get_level_bbox(9).is_empty());
	}

	#[test]
	fn include_bbox() {
		let mut pyramid = TileBBoxPyramid::new_empty();
		pyramid.include_bbox(&TileBBox::new(4, 1, 2, 3, 4));
		pyramid.include_bbox(&TileBBox::new(4, 5, 6, 7, 8));

		assert!(pyramid.get_level_bbox(0).is_empty());
		assert!(pyramid.get_level_bbox(1).is_empty());
		assert!(pyramid.get_level_bbox(2).is_empty());
		assert!(pyramid.get_level_bbox(3).is_empty());
		assert_eq!(pyramid.get_level_bbox(4), &TileBBox::new(4, 1, 2, 7, 8));
		assert!(pyramid.get_level_bbox(5).is_empty());
		assert!(pyramid.get_level_bbox(6).is_empty());
		assert!(pyramid.get_level_bbox(7).is_empty());
		assert!(pyramid.get_level_bbox(8).is_empty());
		assert!(pyramid.get_level_bbox(9).is_empty());
	}

	#[test]
	fn level_bbox() {
		let test = |level: u8| {
			let mut pyramid = TileBBoxPyramid::new_empty();
			let bbox = TileBBox::new_full(level);
			pyramid.set_level_bbox(bbox);
			assert_eq!(pyramid.get_level_bbox(level).clone(), bbox);
		};

		test(0);
		test(1);
		test(30);
		test(31);
	}

	#[test]
	fn zoom_min_max() {
		let test = |z0: u8, z1: u8| {
			let mut pyramid = TileBBoxPyramid::new_full();
			pyramid.set_zoom_min(z0);
			pyramid.set_zoom_max(z1);
			assert_eq!(pyramid.get_zoom_min().unwrap(), z0);
			assert_eq!(pyramid.get_zoom_max().unwrap(), z1);
		};

		test(0, 1);
		test(0, 30);
		test(30, 30);
	}

	#[test]
	fn add_border() {
		let mut pyramid = TileBBoxPyramid::new_empty();
		pyramid.add_border(1, 2, 3, 4);
		assert!(pyramid.is_empty());

		let mut pyramid = TileBBoxPyramid::new_full();
		pyramid.intersect_geo_bbox(&[-9., -5., 5., 10.]);
		pyramid.add_border(1, 2, 3, 4);

		// Check that each level's bounding box has been adjusted correctly.
		assert_eq!(pyramid.get_level_bbox(0), &TileBBox::new(0, 0, 0, 0, 0));
		assert_eq!(pyramid.get_level_bbox(1), &TileBBox::new(1, 0, 0, 1, 1));
		assert_eq!(pyramid.get_level_bbox(2), &TileBBox::new(2, 0, 0, 3, 3));
		assert_eq!(pyramid.get_level_bbox(3), &TileBBox::new(3, 2, 1, 7, 7));
		assert_eq!(pyramid.get_level_bbox(4), &TileBBox::new(4, 6, 5, 11, 12));
		assert_eq!(pyramid.get_level_bbox(5), &TileBBox::new(5, 14, 13, 19, 20));
		assert_eq!(pyramid.get_level_bbox(6), &TileBBox::new(6, 29, 28, 35, 36));
		assert_eq!(pyramid.get_level_bbox(7), &TileBBox::new(7, 59, 58, 68, 69));
		assert_eq!(pyramid.get_level_bbox(8), &TileBBox::new(8, 120, 118, 134, 135));
	}
}