pub struct TileBBox {
    pub level: u8,
    pub x_min: u32,
    pub y_min: u32,
    pub x_max: u32,
    pub y_max: u32,
    pub max: u32,
}

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§level: u8§x_min: u32§y_min: u32§x_max: u32§y_max: u32§max: u32

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impl TileBBox

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pub fn new( level: u8, x_min: u32, y_min: u32, x_max: u32, y_max: u32 ) -> TileBBox

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pub fn new_full(level: u8) -> TileBBox

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pub fn new_empty(level: u8) -> TileBBox

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pub fn from_geo(level: u8, geo_bbox: &[f64; 4]) -> TileBBox

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pub fn set_empty(&mut self)

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pub fn is_empty(&self) -> bool

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pub fn count_tiles(&self) -> u64

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pub fn include_tile(&mut self, x: u32, y: u32)

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pub fn union_bbox(&mut self, bbox: &TileBBox)

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pub fn intersect_bbox(&mut self, bbox: &TileBBox)

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pub fn add_border(&mut self, x_min: u32, y_min: u32, x_max: u32, y_max: u32)

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pub fn set_bbox(&mut self, bbox: &TileBBox)

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pub fn iter_coords(&self) -> impl Iterator<Item = TileCoord3> + '_

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pub fn iter_bbox_row_slices( &self, max_count: usize ) -> impl Iterator<Item = TileBBox> + '_

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pub fn shift_by(&mut self, x: u32, y: u32)

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pub fn substract_coord2(&mut self, c: &TileCoord2)

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pub fn substract_u32(&mut self, x: u32, y: u32)

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pub fn scale_down(&mut self, scale: u32)

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pub fn contains(&self, coord: &TileCoord2) -> bool

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pub fn contains3(&self, coord: &TileCoord3) -> bool

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pub fn get_tile_index(&self, coord: &TileCoord2) -> usize

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pub fn get_coord2_by_index(&self, index: u32) -> TileCoord2

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pub fn get_coord3_by_index(&self, index: u32) -> TileCoord3

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pub fn as_geo_bbox(&self, z: u8) -> [f64; 4]

Trait Implementations§

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impl Clone for TileBBox

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fn clone(&self) -> TileBBox

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TileBBox

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<TileBBox> for TileBBox

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fn eq(&self, other: &TileBBox) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for TileBBox

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impl Eq for TileBBox

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impl StructuralEq for TileBBox

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impl StructuralPartialEq for TileBBox

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.