WindowsDllHandler

Struct WindowsDllHandler 

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pub struct WindowsDllHandler { /* private fields */ }
Expand description

Handler for Windows DLL hot-reload.

Manages UUID-named copies of DLLs to allow recompilation while previous versions are still loaded.

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impl WindowsDllHandler

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pub fn new(temp_dir: PathBuf) -> Self

Create a new Windows DLL handler.

§Arguments
  • temp_dir - Directory for temporary DLL copies
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pub fn with_max_age(self, max_age: Duration) -> Self

Set the maximum age for cleanup.

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pub fn prepare_for_load(&mut self, dll_path: &Path) -> Result<PathBuf>

Prepare a DLL for loading.

On Windows, this copies the DLL to a UUID-named file in the temp directory. On other platforms, this returns the original path unchanged.

§Arguments
  • dll_path - Path to the compiled DLL
§Returns

Path to load (either the original or a UUID copy).

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pub fn release(&mut self, loaded_path: &Path)

Release a loaded DLL path.

Call this after dropping the loaded library to mark the temp file as eligible for cleanup.

§Arguments
  • loaded_path - Path that was returned by prepare_for_load
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pub fn is_active(&self, path: &Path) -> bool

Check if a path is an active copy.

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pub fn active_paths(&self) -> impl Iterator<Item = &Path>

Get all active copy paths.

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pub fn cleanup_old_copies(&self) -> Result<usize>

Clean up old DLL copies.

Removes temp files that are:

  1. Not currently tracked as active
  2. Older than max_age
§Returns

Number of files cleaned up.

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pub fn cleanup_all(&self) -> Result<usize>

Force cleanup of all non-active copies.

Attempts to remove all temp files that are not currently active. Files that are locked will be skipped.

§Returns

Number of files cleaned up.

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pub fn temp_dir(&self) -> &Path

Get the temp directory path.

Trait Implementations§

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impl Default for WindowsDllHandler

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fn default() -> Self

Returns the “default value” for a type. Read more

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