pub struct DrawableTexture {
pub rendered_texture: DynamicImage,
pub modulation: ModulationIntent,
pub opaque: Option<[f32; 4]>,
}Expand description
A texture prepared to be drawn onto a quad.
Fields§
§rendered_texture: DynamicImage§modulation: ModulationIntent§opaque: Option<[f32; 4]>Implementations§
Auto Trait Implementations§
impl Freeze for DrawableTexture
impl RefUnwindSafe for DrawableTexture
impl Send for DrawableTexture
impl Sync for DrawableTexture
impl Unpin for DrawableTexture
impl UnsafeUnpin for DrawableTexture
impl UnwindSafe for DrawableTexture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more