Struct vectortile::screen::MultiPolygon
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pub struct MultiPolygon { pub polygons: Vec<Polygon>, }
Fields
polygons: Vec<Polygon>
Trait Implementations
impl EncodableGeom for MultiPolygon
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fn encode_from(&self, startpos: &Point, seq: &mut CommandSequence)
fn encode(&self) -> CommandSequence
impl ScreenGeom<MultiPolygon> for MultiPolygon
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fn from_geom(
bbox: &Extent,
scale: u32,
reverse_y: bool,
multipolygon: &MultiPolygon
) -> Self
bbox: &Extent,
scale: u32,
reverse_y: bool,
multipolygon: &MultiPolygon
) -> Self
Convert geometry into screen coordinates
impl Debug for MultiPolygon
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impl PartialEq for MultiPolygon
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fn eq(&self, __arg_0: &MultiPolygon) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &MultiPolygon) -> bool
This method tests for !=
.