pub struct Vector3d<T> {
pub x: T,
pub y: T,
pub z: T,
}
Expand description
A 3D vector.
Fields§
§x: T
The x component of the vector.
y: T
The y component of the vector.
z: T
The z component of the vector.
Implementations§
Trait Implementations§
Source§impl<'de, T> Deserialize<'de> for Vector3d<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for Vector3d<T>where
T: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl<T: Copy> Copy for Vector3d<T>
impl<T> StructuralPartialEq for Vector3d<T>
Auto Trait Implementations§
impl<T> Freeze for Vector3d<T>where
T: Freeze,
impl<T> RefUnwindSafe for Vector3d<T>where
T: RefUnwindSafe,
impl<T> Send for Vector3d<T>where
T: Send,
impl<T> Sync for Vector3d<T>where
T: Sync,
impl<T> Unpin for Vector3d<T>where
T: Unpin,
impl<T> UnwindSafe for Vector3d<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more