Struct Vector3d

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pub struct Vector3d<T> {
    pub x: T,
    pub y: T,
    pub z: T,
}
Expand description

A 3D vector.

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§x: T

The x component of the vector.

§y: T

The y component of the vector.

§z: T

The z component of the vector.

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impl<T> Vector3d<T>

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pub fn new(x: T, y: T, z: T) -> Vector3d<T>

Create a new Vector3d.

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pub fn dot<U: Mul<T, Output = X>, X: Add<Output = X>>( self, rhs: Vector3d<U>, ) -> X

The dot product of two vectors. Note that we assume that the vector components have commutative multiplication.

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impl<T: Clone> Vector3d<T>

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pub fn cross<U: Clone + Mul<T, Output = X>, X: Add<Output = X> + Sub<Output = X>>( self, rhs: Vector3d<U>, ) -> Vector3d<X>

The cross product of two vectors. Note that we assume that the components of both vector types have commutative multiplication.

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impl<T: Clone + Mul<T, Output = X>, X: Add<Output = X>> Vector3d<T>

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pub fn norm2(self) -> X

The square of the vector.

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impl<T: Add<T, Output = T>> Add for Vector3d<T>

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type Output = Vector3d<T>

The resulting type after applying the + operator.
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fn add(self, rhs: Vector3d<T>) -> Self::Output

Performs the + operation. Read more
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impl<T: Clone> Clone for Vector3d<T>

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fn clone(&self) -> Vector3d<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Vector3d<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Default> Default for Vector3d<T>

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fn default() -> Vector3d<T>

Returns the “default value” for a type. Read more
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impl<'de, T> Deserialize<'de> for Vector3d<T>
where T: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T: Display> Display for Vector3d<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S: Clone, X, T: Div<S, Output = X>> Div<S> for Vector3d<T>

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type Output = Vector3d<X>

The resulting type after applying the / operator.
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fn div(self, rhs: S) -> Self::Output

Performs the / operation. Read more
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impl<T> Index<usize> for Vector3d<T>

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type Output = T

The returned type after indexing.
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fn index(&self, index: usize) -> &T

Performs the indexing (container[index]) operation. Read more
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impl<T> IndexMut<usize> for Vector3d<T>

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fn index_mut(&mut self, index: usize) -> &mut T

Performs the mutable indexing (container[index]) operation. Read more
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impl<S: Clone, X, T: Mul<S, Output = X>> Mul<S> for Vector3d<T>

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type Output = Vector3d<X>

The resulting type after applying the * operator.
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fn mul(self, rhs: S) -> Self::Output

Performs the * operation. Read more
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impl<T: Neg<Output = T>> Neg for Vector3d<T>

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type Output = Vector3d<T>

The resulting type after applying the - operator.
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fn neg(self) -> Self::Output

Performs the unary - operation. Read more
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impl<T: PartialEq> PartialEq for Vector3d<T>

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fn eq(&self, other: &Vector3d<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Serialize for Vector3d<T>
where T: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T: Sub<T, Output = T>> Sub for Vector3d<T>

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type Output = Vector3d<T>

The resulting type after applying the - operator.
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fn sub(self, rhs: Vector3d<T>) -> Self::Output

Performs the - operation. Read more
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impl<'a, T: 'a + Add<T, Output = T> + Sum<T> + Clone> Sum<&'a Vector3d<T>> for Vector3d<T>

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fn sum<I: Iterator<Item = &'a Vector3d<T>>>(iter: I) -> Vector3d<T>

Takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T: Add<T, Output = T> + Sum<T>> Sum for Vector3d<T>

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fn sum<I: Iterator<Item = Vector3d<T>>>(iter: I) -> Vector3d<T>

Takes an iterator and generates Self from the elements by “summing up” the items.
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impl<T: Copy> Copy for Vector3d<T>

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impl<T> StructuralPartialEq for Vector3d<T>

Auto Trait Implementations§

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impl<T> Freeze for Vector3d<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Vector3d<T>
where T: RefUnwindSafe,

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impl<T> Send for Vector3d<T>
where T: Send,

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impl<T> Sync for Vector3d<T>
where T: Sync,

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impl<T> Unpin for Vector3d<T>
where T: Unpin,

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impl<T> UnwindSafe for Vector3d<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,