pub struct Transform2D {
pub a: f32,
pub b: f32,
pub c: f32,
pub d: f32,
pub tx: f32,
pub ty: f32,
}Expand description
Affine 2D transform: [a, b, c, d, tx, ty].
Equivalent to CSS matrix() / SVG transform.
Fields§
§a: f32§b: f32§c: f32§d: f32§tx: f32§ty: f32Implementations§
Source§impl Transform2D
impl Transform2D
Sourcepub fn is_identity(&self) -> bool
pub fn is_identity(&self) -> bool
Returns true if this is the identity transform.
Trait Implementations§
Source§impl Clone for Transform2D
impl Clone for Transform2D
Source§fn clone(&self) -> Transform2D
fn clone(&self) -> Transform2D
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for Transform2D
impl Debug for Transform2D
Source§impl Default for Transform2D
impl Default for Transform2D
impl Copy for Transform2D
Auto Trait Implementations§
impl Freeze for Transform2D
impl RefUnwindSafe for Transform2D
impl Send for Transform2D
impl Sync for Transform2D
impl Unpin for Transform2D
impl UnsafeUnpin for Transform2D
impl UnwindSafe for Transform2D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more