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RemoteGraphStore

Struct RemoteGraphStore 

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pub struct RemoteGraphStore { /* private fields */ }

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Trait Implementations§

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impl Clone for RemoteGraphStore

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fn clone(&self) -> RemoteGraphStore

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl GraphStore for RemoteGraphStore

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fn insert_node<'life0, 'life1, 'async_trait>( &'life0 self, node: &'life1 Node, ) -> Pin<Box<dyn Future<Output = VecGraphResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn insert_node_with_vector<'life0, 'life1, 'async_trait>( &'life0 self, node: &'life1 NodeWithVector, ) -> Pin<Box<dyn Future<Output = VecGraphResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn get_node<'life0, 'life1, 'async_trait>( &'life0 self, node: &'life1 NodeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<Option<Node>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn get_node_vector<'life0, 'life1, 'async_trait>( &'life0 self, node: &'life1 NodeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<Option<Vec<f32>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn delete_node<'life0, 'life1, 'async_trait>( &'life0 self, node: &'life1 NodeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn insert_edge<'life0, 'life1, 'async_trait>( &'life0 self, edge: &'life1 Edge, ) -> Pin<Box<dyn Future<Output = VecGraphResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn insert_edge_with_vector<'life0, 'life1, 'async_trait>( &'life0 self, edge: &'life1 EdgeWithVector, ) -> Pin<Box<dyn Future<Output = VecGraphResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn get_edge<'life0, 'life1, 'async_trait>( &'life0 self, edge: &'life1 EdgeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<Option<Edge>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn get_edges_for_node<'life0, 'life1, 'async_trait>( &'life0 self, node_id: &'life1 NodeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<Vec<Edge>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn get_edges_targeting_node<'life0, 'life1, 'async_trait>( &'life0 self, node_id: &'life1 NodeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<Vec<Edge>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn delete_edge<'life0, 'life1, 'async_trait>( &'life0 self, edge: &'life1 EdgeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn get_edge_vector<'life0, 'life1, 'async_trait>( &'life0 self, edge: &'life1 EdgeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<Option<Vec<f32>>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn set_name_mapping<'life0, 'life1, 'life2, 'life3, 'async_trait>( &'life0 self, kind: &'life1 str, name: &'life2 str, node_id: &'life3 NodeId, ) -> Pin<Box<dyn Future<Output = VecGraphResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait, 'life3: 'async_trait,

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fn get_name_mapping<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, kind: &'life1 str, name: &'life2 str, ) -> Pin<Box<dyn Future<Output = VecGraphResult<Option<NodeId>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

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fn delete_name_mapping<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, kind: &'life1 str, name: &'life2 str, ) -> Pin<Box<dyn Future<Output = VecGraphResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

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fn search<'life0, 'life1, 'async_trait>( &'life0 self, query: &'life1 SearchQuery, ) -> Pin<Box<dyn Future<Output = VecGraphResult<Vec<SearchResult>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn insert_nodes_with_vector<'life0, 'life1, 'async_trait>( &'life0 self, nodes: &'life1 [NodeWithVector], ) -> Pin<Box<dyn Future<Output = Result<(), VecGraphError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

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fn insert_edges_with_vector<'life0, 'life1, 'async_trait>( &'life0 self, edges: &'life1 [EdgeWithVector], ) -> Pin<Box<dyn Future<Output = Result<(), VecGraphError>> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: 'async_trait,

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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