pub trait VecExt: Sized {
type T;
// Required methods
fn try_map<U, R: Try<Ok = U>, F: FnMut(Self::T) -> R>(
self,
f: F,
) -> Result<Vec<U>, R::Error>;
fn try_zip_with<U, V, R: Try<Ok = V>, F: FnMut(Self::T, U) -> R>(
self,
other: Vec<U>,
f: F,
) -> Result<Vec<V>, R::Error>;
fn drop_and_reuse<U>(self) -> Vec<U>;
// Provided methods
fn map<U, F: FnMut(Self::T) -> U>(self, f: F) -> Vec<U> { ... }
fn zip_with<U, V, F: FnMut(Self::T, U) -> V>(
self,
other: Vec<U>,
f: F,
) -> Vec<V> { ... }
}
Expand description
Extension methods for Vec<T>
Required Associated Types§
Required Methods§
Sourcefn try_map<U, R: Try<Ok = U>, F: FnMut(Self::T) -> R>(
self,
f: F,
) -> Result<Vec<U>, R::Error>
fn try_map<U, R: Try<Ok = U>, F: FnMut(Self::T) -> R>( self, f: F, ) -> Result<Vec<U>, R::Error>
Map a vector to another vector, will try and reuse the allocation if the
allocation layouts of the two types match, i.e. if
std::alloc::Layout::<T>::new() == std::alloc::Layout::<U>::new()
then the allocation will be reused
The mapping function can be fallible, and on early return, it will drop all previous values,
and the rest of the input vector. Thre error will be returned as a Result
Sourcefn try_zip_with<U, V, R: Try<Ok = V>, F: FnMut(Self::T, U) -> R>(
self,
other: Vec<U>,
f: F,
) -> Result<Vec<V>, R::Error>
fn try_zip_with<U, V, R: Try<Ok = V>, F: FnMut(Self::T, U) -> R>( self, other: Vec<U>, f: F, ) -> Result<Vec<V>, R::Error>
Zip a vector to another vector and combine them, the result will be returned,
the allocation will be reused if possible, the larger allocation of the input vectors
will be used if all of T
, U
, and V
have the same allocation layouts.
The mapping function can be fallible, and on early return, it will drop all previous values,
and the rest of the input vectors. Thre error will be returned as a Result
Sourcefn drop_and_reuse<U>(self) -> Vec<U>
fn drop_and_reuse<U>(self) -> Vec<U>
Drops all of the values in the vector and create a new vector from it if the layouts are compatible
if layouts are not compatible, then return Vec::new()
Provided Methods§
Sourcefn map<U, F: FnMut(Self::T) -> U>(self, f: F) -> Vec<U>
fn map<U, F: FnMut(Self::T) -> U>(self, f: F) -> Vec<U>
Map a vector to another vector, will try and reuse the allocation if the
allocation layouts of the two types match, i.e. if
std::alloc::Layout::<T>::new() == std::alloc::Layout::<U>::new()
then the allocation will be reused
Sourcefn zip_with<U, V, F: FnMut(Self::T, U) -> V>(
self,
other: Vec<U>,
f: F,
) -> Vec<V>
fn zip_with<U, V, F: FnMut(Self::T, U) -> V>( self, other: Vec<U>, f: F, ) -> Vec<V>
Zip a vector to another vector and combine them, the result will be returned,
the allocation will be reused if possible, the larger allocation of the input vectors
will be used if all of T
, U
, and V
have the same allocation layouts.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.