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ReconnectConfig

Struct ReconnectConfig 

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pub struct ReconnectConfig {
    pub initial_interval: Duration,
    pub max_interval: Duration,
    pub multiplier: f64,
    pub jitter: f64,
    pub max_attempts: Option<u32>,
    pub stable_threshold: Duration,
}
Expand description

Configuration for automatic reconnection.

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§initial_interval: Duration

Initial backoff interval before first reconnect attempt.

§max_interval: Duration

Maximum backoff interval — exponential growth is capped here.

§multiplier: f64

Backoff multiplier (default: 2.0 — doubles each failure).

§jitter: f64

Random jitter factor 0.0–1.0 added to backoff to avoid thundering herd. e.g. 0.2 adds ±20% random variation.

§max_attempts: Option<u32>

Maximum number of reconnect attempts before giving up. None means retry forever.

§stable_threshold: Duration

How long a connection must stay up to be considered stable (resets the backoff counter).

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impl ReconnectConfig

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pub fn mobile() -> Self

Aggressive reconnect — for mobile networks. Fast first retry, shorter max backoff.

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pub fn stable() -> Self

Conservative reconnect — for stable networks.

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pub fn instant() -> Self

Instant reconnect — for testing or LAN connections.

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impl Clone for ReconnectConfig

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fn clone(&self) -> ReconnectConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ReconnectConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ReconnectConfig

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fn default() -> Self

Returns the “default value” for a type. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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