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ReconnectManager

Struct ReconnectManager 

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pub struct ReconnectManager { /* private fields */ }
Expand description

Manages automatic reconnection with exponential backoff and jitter.

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impl ReconnectManager

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pub fn new(config: ReconnectConfig) -> Self

Create a new reconnect manager.

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pub fn mobile() -> Self

Create with mobile preset.

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pub fn stable() -> Self

Create with stable preset.

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pub fn on_disconnect(&mut self)

Call when the connection drops.

Starts the backoff timer and transitions to WaitingBackoff.

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pub fn on_connect(&mut self)

Call when a reconnect attempt succeeds.

Resets backoff if connection was stable, or keeps reduced backoff if we reconnected quickly.

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pub fn on_failure(&mut self)

Call when a reconnect attempt fails.

Increases backoff interval exponentially with jitter.

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pub fn on_attempt_start(&mut self)

Call when a reconnect attempt is starting.

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pub fn should_reconnect(&mut self) -> bool

Returns true if it’s time to attempt a reconnect right now.

Call this periodically in your main loop.

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pub fn time_until_reconnect(&self) -> Duration

Returns how long until the next reconnect attempt. Returns Duration::ZERO if ready now.

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pub fn check_stability(&mut self)

Check if the current connection has been stable long enough to fully reset the backoff counter.

Call periodically while connected.

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pub fn state(&self) -> &ReconnectState

Returns the current reconnect state.

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pub fn is_connected(&self) -> bool

Returns true if the connection is currently up.

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pub fn is_giving_up(&self) -> bool

Returns true if we have given up reconnecting.

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pub fn attempts(&self) -> u32

Returns the number of failed attempts since last successful connect.

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pub fn total_reconnects(&self) -> u64

Returns total successful reconnects.

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pub fn current_interval(&self) -> Duration

Returns the current backoff interval.

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pub fn total_downtime(&self) -> Duration

Returns total accumulated downtime.

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pub fn config(&self) -> &ReconnectConfig

Returns a reference to the config.

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