pub struct FuncWall<'a> {
pub _minlight: Option<f32>,
pub disablereceiveshadows: bool,
pub disableshadows: bool,
pub model: &'a str,
pub origin: Option<Vector>,
pub renderamt: u8,
pub rendercolor: Color,
pub renderfx: Option<u8>,
pub rendermode: Option<u8>,
pub spawnflags: Option<u32>,
pub targetname: Option<&'a str>,
pub zhlt_lightflags: bool,
}Fields§
§_minlight: Option<f32>§disablereceiveshadows: bool§disableshadows: bool§model: &'a str§origin: Option<Vector>§renderamt: u8§rendercolor: Color§renderfx: Option<u8>§rendermode: Option<u8>§spawnflags: Option<u32>§targetname: Option<&'a str>§zhlt_lightflags: boolTrait Implementations§
Source§impl<'de: 'a, 'a> Deserialize<'de> for FuncWall<'a>
impl<'de: 'a, 'a> Deserialize<'de> for FuncWall<'a>
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<'a> Freeze for FuncWall<'a>
impl<'a> RefUnwindSafe for FuncWall<'a>
impl<'a> Send for FuncWall<'a>
impl<'a> Sync for FuncWall<'a>
impl<'a> Unpin for FuncWall<'a>
impl<'a> UnwindSafe for FuncWall<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more