pub struct FrameProperties {Show 23 fields
pub appearance: Appearance,
pub back_color: Color,
pub border_style: BorderStyle,
pub caption: String,
pub clip_controls: ClipControls,
pub drag_icon: Option<ReferenceOrValue<DynamicImage>>,
pub drag_mode: DragMode,
pub enabled: Activation,
pub font: Option<Font>,
pub fore_color: Color,
pub height: i32,
pub help_context_id: i32,
pub left: i32,
pub mouse_icon: Option<ReferenceOrValue<DynamicImage>>,
pub mouse_pointer: MousePointer,
pub ole_drop_mode: OLEDropMode,
pub right_to_left: TextDirection,
pub tab_index: i32,
pub tool_tip_text: String,
pub top: i32,
pub visible: Visibility,
pub whats_this_help_id: i32,
pub width: i32,
}Expand description
Properties for a Frame control.
This is used as an enum variant of
ControlKind::Frame.
tag, name, and index are not included in this struct, but instead are part
of the parent Control struct.
Fields§
§appearance: AppearanceAppearance of the frame.
back_color: ColorBackground color of the frame.
border_style: BorderStyleBorder style of the frame.
caption: StringCaption of the frame.
clip_controls: ClipControlsClip controls setting of the frame.
drag_icon: Option<ReferenceOrValue<DynamicImage>>Drag icon of the frame.
drag_mode: DragModeDrag mode of the frame.
enabled: ActivationEnabled state of the frame.
font: Option<Font>The font style for the form.
fore_color: ColorForeground color of the frame.
height: i32Height of the frame.
help_context_id: i32Help context ID of the frame.
left: i32Left position of the frame.
mouse_icon: Option<ReferenceOrValue<DynamicImage>>Mouse icon of the frame.
mouse_pointer: MousePointerMouse pointer of the frame.
ole_drop_mode: OLEDropModeOLE drop mode of the frame.
right_to_left: TextDirectionText direction of the frame.
tab_index: i32Tab index of the frame.
tool_tip_text: StringTool tip text of the frame.
top: i32Top position of the frame.
visible: VisibilityVisibility of the frame.
whats_this_help_id: i32“What’s This?” help ID of the frame.
width: i32Width of the frame.
Trait Implementations§
Source§impl Clone for FrameProperties
impl Clone for FrameProperties
Source§fn clone(&self) -> FrameProperties
fn clone(&self) -> FrameProperties
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for FrameProperties
impl Debug for FrameProperties
Source§impl Default for FrameProperties
impl Default for FrameProperties
Source§impl From<Properties> for FrameProperties
impl From<Properties> for FrameProperties
Source§fn from(prop: Properties) -> Self
fn from(prop: Properties) -> Self
Source§impl PartialEq for FrameProperties
impl PartialEq for FrameProperties
Source§impl Serialize for FrameProperties
impl Serialize for FrameProperties
impl StructuralPartialEq for FrameProperties
Auto Trait Implementations§
impl Freeze for FrameProperties
impl RefUnwindSafe for FrameProperties
impl Send for FrameProperties
impl Sync for FrameProperties
impl Unpin for FrameProperties
impl UnsafeUnpin for FrameProperties
impl UnwindSafe for FrameProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);Source§impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian().