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FriendsEvent

Enum FriendsEvent 

Source
pub enum FriendsEvent {
    FriendsList(Vec<Friend>),
    PersonaStates(Vec<Persona>),
    RecentlyPlayedGames(Vec<ProtocolGame>),
    OwnedGames(Vec<ProtocolGame>),
    PlayerAchievements {
        appid: u32,
        achievements: Vec<ProtocolAchievement>,
    },
    IncomingMessage(ChatMessage),
    MessageSent(ChatMessage),
    TypingNotification {
        steamid: u64,
    },
    RecentMessages {
        steamid: u64,
        messages: Vec<ChatMessage>,
    },
}

Variants§

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FriendsList(Vec<Friend>)

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PersonaStates(Vec<Persona>)

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RecentlyPlayedGames(Vec<ProtocolGame>)

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OwnedGames(Vec<ProtocolGame>)

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PlayerAchievements

Fields

§appid: u32
§achievements: Vec<ProtocolAchievement>
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IncomingMessage(ChatMessage)

A 1-on-1 friend message arrived (or a cross-session echo of our own send).

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MessageSent(ChatMessage)

One of our own outgoing messages was confirmed by Steam, stamped with the authoritative server_timestamp + ordinal (so the UI can append/dedupe it like any other message).

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TypingNotification

A friend started typing in the 1-on-1 conversation.

Fields

§steamid: u64
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RecentMessages

Result of a GetRecentMessages history fetch for one conversation (oldest first).

Fields

§steamid: u64
§messages: Vec<ChatMessage>

Trait Implementations§

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impl Debug for FriendsEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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