Struct ServerMessageStatusUpdate

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pub struct ServerMessageStatusUpdate {
Show 15 fields pub phone_number: Option<Box<ServerMessageAssistantRequestPhoneNumber>>, pub type: Type, pub status: Status, pub ended_reason: Option<EndedReason>, pub messages: Option<Vec<ArtifactMessagesInner>>, pub messages_open_ai_formatted: Option<Vec<OpenAiMessage>>, pub destination: Option<Box<ServerMessageStatusUpdateDestination>>, pub timestamp: Option<String>, pub artifact: Option<Box<Artifact>>, pub assistant: Option<Box<CreateAssistantDto>>, pub customer: Option<Box<CreateCustomerDto>>, pub call: Option<Box<Call>>, pub transcript: Option<String>, pub summary: Option<String>, pub inbound_phone_call_debugging_artifacts: Option<Value>,
}

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§phone_number: Option<Box<ServerMessageAssistantRequestPhoneNumber>>§type: Type

This is the type of the message. "status-update" is sent whenever the call.status changes.

§status: Status

This is the status of the call.

§ended_reason: Option<EndedReason>

This is the reason the call ended. This is only sent if the status is "ended".

§messages: Option<Vec<ArtifactMessagesInner>>

These are the conversation messages of the call. This is only sent if the status is "forwarding".

§messages_open_ai_formatted: Option<Vec<OpenAiMessage>>

These are the conversation messages of the call. This is only sent if the status is "forwarding".

§destination: Option<Box<ServerMessageStatusUpdateDestination>>§timestamp: Option<String>

This is the ISO-8601 formatted timestamp of when the message was sent.

§artifact: Option<Box<Artifact>>

This is a live version of the call.artifact. This matches what is stored on call.artifact after the call.

§assistant: Option<Box<CreateAssistantDto>>

This is the assistant that is currently active. This is provided for convenience. This matches one of the following: - call.assistant, - call.assistantId, - call.squad[n].assistant, - call.squad[n].assistantId, - call.squadId->[n].assistant, - call.squadId->[n].assistantId.

§customer: Option<Box<CreateCustomerDto>>

This is the customer associated with the call. This matches one of the following: - call.customer, - call.customerId.

§call: Option<Box<Call>>

This is the call object. This matches what was returned in POST /call. Note: This might get stale during the call. To get the latest call object, especially after the call is ended, use GET /call/:id.

§transcript: Option<String>

This is the transcript of the call. This is only sent if the status is "forwarding".

§summary: Option<String>

This is the summary of the call. This is only sent if the status is "forwarding".

§inbound_phone_call_debugging_artifacts: Option<Value>

This is the inbound phone call debugging artifacts. This is only sent if the status is "ended" and there was an error accepting the inbound phone call. This will include any errors related to the "assistant-request" if one was made.

Implementations§

Trait Implementations§

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impl Clone for ServerMessageStatusUpdate

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fn clone(&self) -> ServerMessageStatusUpdate

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ServerMessageStatusUpdate

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ServerMessageStatusUpdate

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fn default() -> ServerMessageStatusUpdate

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ServerMessageStatusUpdate

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ServerMessageStatusUpdate

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fn eq(&self, other: &ServerMessageStatusUpdate) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ServerMessageStatusUpdate

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ServerMessageStatusUpdate

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