pub struct Sampling {
pub filter: Filter,
pub mipmap: MipmapMode,
pub tile_x: TileMode,
pub tile_y: TileMode,
}Expand description
Sampling controls filtering, mip selection, and behavior outside an image.
Fields§
§filter: Filterfilter controls interpolation between neighboring texels.
mipmap: MipmapModemipmap controls level selection when mipmaps are available.
tile_x: TileModetile_x controls sampling outside the horizontal image bounds.
tile_y: TileModetile_y controls sampling outside the vertical image bounds.
Trait Implementations§
impl Copy for Sampling
impl Eq for Sampling
impl StructuralPartialEq for Sampling
Auto Trait Implementations§
impl Freeze for Sampling
impl RefUnwindSafe for Sampling
impl Send for Sampling
impl Sync for Sampling
impl Unpin for Sampling
impl UnsafeUnpin for Sampling
impl UnwindSafe for Sampling
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.