pub enum Repetition {
Once,
Times(u32),
Forever,
}Expand description
Repetition is how an animation continues once it has played through.
Variants§
Once
Once plays a single pass, which is also what a still image does.
Times(u32)
Times plays this many more passes after the first.
Forever
Forever never stops, which is what most animated files ask for.
Trait Implementations§
Source§impl Clone for Repetition
impl Clone for Repetition
Source§fn clone(&self) -> Repetition
fn clone(&self) -> Repetition
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for Repetition
Source§impl Debug for Repetition
impl Debug for Repetition
Source§impl Default for Repetition
impl Default for Repetition
Source§fn default() -> Repetition
fn default() -> Repetition
Returns the “default value” for a type. Read more
impl Eq for Repetition
Source§impl PartialEq for Repetition
impl PartialEq for Repetition
impl StructuralPartialEq for Repetition
Auto Trait Implementations§
impl Freeze for Repetition
impl RefUnwindSafe for Repetition
impl Send for Repetition
impl Sync for Repetition
impl Unpin for Repetition
impl UnsafeUnpin for Repetition
impl UnwindSafe for Repetition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.