#[repr(C, align(16))]pub struct BVec3A {
pub x: u32,
pub y: u32,
pub z: u32,
}Expand description
A 3-dimensional u32 vector mask.
Fields§
§x: u32§y: u32§z: u32Implementations§
Trait Implementations§
Source§impl BitAndAssign for BVec3A
impl BitAndAssign for BVec3A
Source§fn bitand_assign(&mut self, rhs: BVec3A)
fn bitand_assign(&mut self, rhs: BVec3A)
Performs the
&= operation. Read moreSource§impl BitOrAssign for BVec3A
impl BitOrAssign for BVec3A
Source§fn bitor_assign(&mut self, rhs: BVec3A)
fn bitor_assign(&mut self, rhs: BVec3A)
Performs the
|= operation. Read moreSource§impl BitXorAssign for BVec3A
impl BitXorAssign for BVec3A
Source§fn bitxor_assign(&mut self, rhs: BVec3A)
fn bitxor_assign(&mut self, rhs: BVec3A)
Performs the
^= operation. Read moreimpl Copy for BVec3A
impl Eq for BVec3A
impl StructuralPartialEq for BVec3A
Auto Trait Implementations§
impl Freeze for BVec3A
impl RefUnwindSafe for BVec3A
impl Send for BVec3A
impl Sync for BVec3A
impl Unpin for BVec3A
impl UnwindSafe for BVec3A
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more