pub struct Worlds<C: Config> { /* private fields */ }
Implementations
sourceimpl<C: Config> Worlds<C>
impl<C: Config> Worlds<C>
sourcepub fn insert(
&mut self,
dim: DimensionId,
state: C::WorldState
) -> (WorldId, &mut World<C>)
pub fn insert(
&mut self,
dim: DimensionId,
state: C::WorldState
) -> (WorldId, &mut World<C>)
Creates a new world on the server with the provided dimension. A reference to the world along with its ID is returned.
sourcepub fn remove(&mut self, world: WorldId) -> bool
pub fn remove(&mut self, world: WorldId) -> bool
Deletes a world from the server.
Note that any entities located in the world are not deleted. Additionally, clients that are still in the deleted world at the end of the tick are disconnected.
Returns true
if the world was deleted. Otherwise, false
is returned
and the function has no effect.
sourcepub fn retain(&mut self, f: impl FnMut(WorldId, &mut World<C>) -> bool)
pub fn retain(&mut self, f: impl FnMut(WorldId, &mut World<C>) -> bool)
Removes all worlds from the server for which f
returns true
.
All worlds are visited in an unspecified order.
sourcepub fn get(&self, world: WorldId) -> Option<&World<C>>
pub fn get(&self, world: WorldId) -> Option<&World<C>>
Returns a shared reference to the world with the given ID. If
the ID is invalid, then None
is returned.
sourcepub fn get_mut(&mut self, world: WorldId) -> Option<&mut World<C>>
pub fn get_mut(&mut self, world: WorldId) -> Option<&mut World<C>>
Returns an exclusive reference to the world with the given ID. If the
ID is invalid, then None
is returned.
sourcepub fn iter(
&self
) -> impl ExactSizeIterator<Item = (WorldId, &World<C>)> + FusedIterator + Clone + '_
pub fn iter(
&self
) -> impl ExactSizeIterator<Item = (WorldId, &World<C>)> + FusedIterator + Clone + '_
Returns an iterator over all worlds on the server in an unspecified order.
sourcepub fn iter_mut(
&mut self
) -> impl ExactSizeIterator<Item = (WorldId, &mut World<C>)> + FusedIterator + '_
pub fn iter_mut(
&mut self
) -> impl ExactSizeIterator<Item = (WorldId, &mut World<C>)> + FusedIterator + '_
Returns a mutable iterator over all worlds on the server in an unspecified order.
sourcepub fn par_iter(
&self
) -> impl ParallelIterator<Item = (WorldId, &World<C>)> + Clone + '_
pub fn par_iter(
&self
) -> impl ParallelIterator<Item = (WorldId, &World<C>)> + Clone + '_
Returns a parallel iterator over all worlds on the server in an unspecified order.
sourcepub fn par_iter_mut(
&mut self
) -> impl ParallelIterator<Item = (WorldId, &mut World<C>)> + '_
pub fn par_iter_mut(
&mut self
) -> impl ParallelIterator<Item = (WorldId, &mut World<C>)> + '_
Returns a parallel mutable iterator over all worlds on the server in an unspecified order.
Auto Trait Implementations
impl<C> !RefUnwindSafe for Worlds<C>
impl<C> Send for Worlds<C>
impl<C> Sync for Worlds<C>
impl<C> Unpin for Worlds<C>where
<C as Config>::ChunkState: Unpin,
<C as Config>::WorldState: Unpin,
impl<C> !UnwindSafe for Worlds<C>
Blanket Implementations
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