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Usd

Struct Usd 

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pub struct Usd(pub f64);
Expand description

A struct representing USD (in future, inflation-adjusted) value. That’s it. Just a newtype. But extremely powerful.

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§0: f64

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impl Usd

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pub fn new(f0: f64) -> Usd

Constructs a new Usd.

Methods from Deref<Target = f64>§

1.43.0 · Source

pub const RADIX: u32 = 2

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pub const BITS: u32 = 64

1.43.0 · Source

pub const MANTISSA_DIGITS: u32 = 53

1.43.0 · Source

pub const DIGITS: u32 = 15

1.43.0 · Source

pub const EPSILON: f64 = 2.2204460492503131e-16_f64

1.43.0 · Source

pub const MIN: f64 = -1.7976931348623157e+308_f64

1.43.0 · Source

pub const MIN_POSITIVE: f64 = 2.2250738585072014e-308_f64

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pub const MAX: f64 = 1.7976931348623157e+308_f64

1.43.0 · Source

pub const MIN_EXP: i32 = -1021

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pub const MAX_EXP: i32 = 1024

1.43.0 · Source

pub const MIN_10_EXP: i32 = -307

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pub const MAX_10_EXP: i32 = 308

1.43.0 · Source

pub const NAN: f64

1.43.0 · Source

pub const INFINITY: f64

1.43.0 · Source

pub const NEG_INFINITY: f64

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pub const MAX_EXACT_INTEGER: i64

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pub const MIN_EXACT_INTEGER: i64

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pub const SIGN_MASK: u64 = 0x8000_0000_0000_0000

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pub const EXPONENT_MASK: u64 = 0x7ff0_0000_0000_0000

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pub const MANTISSA_MASK: u64 = 0x000f_ffff_ffff_ffff

1.62.0 · Source

pub fn total_cmp(&self, other: &f64) -> Ordering

Returns the ordering between self and other.

Unlike the standard partial comparison between floating point numbers, this comparison always produces an ordering in accordance to the totalOrder predicate as defined in the IEEE 754 (2008 revision) floating point standard. The values are ordered in the following sequence:

  • negative quiet NaN
  • negative signaling NaN
  • negative infinity
  • negative numbers
  • negative subnormal numbers
  • negative zero
  • positive zero
  • positive subnormal numbers
  • positive numbers
  • positive infinity
  • positive signaling NaN
  • positive quiet NaN.

The ordering established by this function does not always agree with the PartialOrd and PartialEq implementations of f64. For example, they consider negative and positive zero equal, while total_cmp doesn’t.

The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.

§Example
struct GoodBoy {
    name: String,
    weight: f64,
}

let mut bois = vec![
    GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
    GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
    GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
    GoodBoy { name: "Chonk".to_owned(), weight: f64::INFINITY },
    GoodBoy { name: "Abs. Unit".to_owned(), weight: f64::NAN },
    GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];

bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));

// `f64::NAN` could be positive or negative, which will affect the sort order.
if f64::NAN.is_sign_negative() {
    assert!(bois.into_iter().map(|b| b.weight)
        .zip([f64::NAN, -5.0, 0.1, 10.0, 99.0, f64::INFINITY].iter())
        .all(|(a, b)| a.to_bits() == b.to_bits()))
} else {
    assert!(bois.into_iter().map(|b| b.weight)
        .zip([-5.0, 0.1, 10.0, 99.0, f64::INFINITY, f64::NAN].iter())
        .all(|(a, b)| a.to_bits() == b.to_bits()))
}

Trait Implementations§

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impl Add for Usd

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type Output = Usd

The resulting type after applying the + operator.
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fn add(self, __rhs: Usd) -> <Usd as Add>::Output

Performs the + operation. Read more
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impl AddAssign for Usd

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fn add_assign(&mut self, __rhs: Usd)

Performs the += operation. Read more
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impl Clone for Usd

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fn clone(&self) -> Usd

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Usd

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impl Debug for Usd

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Usd

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fn default() -> Usd

Returns the “default value” for a type. Read more
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impl Deref for Usd

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type Target = f64

The resulting type after dereferencing.
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fn deref(&self) -> &<Usd as Deref>::Target

Dereferences the value.
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impl DerefMut for Usd

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fn deref_mut(&mut self) -> &mut <Usd as Deref>::Target

Mutably dereferences the value.
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impl<'de> Deserialize<'de> for Usd

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Usd, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Usd

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Div for Usd

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type Output = Usd

The resulting type after applying the / operator.
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fn div(self, __rhs: Usd) -> <Usd as Div>::Output

Performs the / operation. Read more
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impl<__derive_more_Rhs> DivAssign<__derive_more_Rhs> for Usd
where f64: DivAssign<__derive_more_Rhs>,

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fn div_assign(&mut self, __rhs: __derive_more_Rhs)

Performs the /= operation. Read more
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impl From<Usd> for f64

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fn from(value: Usd) -> f64

Converts to this type from the input type.
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impl From<f64> for Usd

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fn from(value: f64) -> Usd

Converts to this type from the input type.
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impl FromStr for Usd

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type Err = <f64 as FromStr>::Err

The associated error which can be returned from parsing.
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fn from_str(s: &str) -> Result<Usd, <Usd as FromStr>::Err>

Parses a string s to return a value of this type. Read more
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impl Mul for Usd

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type Output = Usd

The resulting type after applying the * operator.
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fn mul(self, __rhs: Usd) -> <Usd as Mul>::Output

Performs the * operation. Read more
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impl Mul<f64> for Usd

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type Output = Usd

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> <Usd as Mul<f64>>::Output

Performs the * operation. Read more
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impl<__derive_more_Rhs> MulAssign<__derive_more_Rhs> for Usd
where f64: MulAssign<__derive_more_Rhs>,

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fn mul_assign(&mut self, __rhs: __derive_more_Rhs)

Performs the *= operation. Read more
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impl Neg for Usd

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type Output = Usd

The resulting type after applying the - operator.
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fn neg(self) -> Usd

Performs the unary - operation. Read more
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impl PartialEq for Usd

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fn eq(&self, other: &Usd) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl PartialOrd for Usd

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fn partial_cmp(&self, other: &Usd) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 (const: unstable) · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 (const: unstable) · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 (const: unstable) · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Serialize for Usd

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Usd

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impl Sub for Usd

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type Output = Usd

The resulting type after applying the - operator.
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fn sub(self, __rhs: Usd) -> <Usd as Sub>::Output

Performs the - operation. Read more
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impl SubAssign for Usd

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fn sub_assign(&mut self, __rhs: Usd)

Performs the -= operation. Read more

Auto Trait Implementations§

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impl Freeze for Usd

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impl RefUnwindSafe for Usd

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impl Send for Usd

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impl Sync for Usd

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impl Unpin for Usd

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impl UnsafeUnpin for Usd

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impl UnwindSafe for Usd

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Sized + Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> ToStringFallible for T
where T: Display,

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fn try_to_string(&self) -> Result<String, TryReserveError>

ToString::to_string, but without panic on OOM.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more