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InputState

Struct InputState 

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pub struct InputState {
    pub pointer: PointerState,
    pub modifiers: ModifierKeys,
    pub scroll_delta: (f64, f64),
    pub drag: Option<DragState>,
    pub dt: f64,
    pub time: f64,
    pub multi_touch: Option<TouchState>,
}
Expand description

Platform-agnostic input state snapshot

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§pointer: PointerState§modifiers: ModifierKeys§scroll_delta: (f64, f64)§drag: Option<DragState>§dt: f64§time: f64§multi_touch: Option<TouchState>

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impl InputState

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pub fn new() -> Self

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pub fn with_pointer_pos(self, x: f64, y: f64) -> Self

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pub fn pointer_pos(&self) -> Option<(f64, f64)>

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pub fn is_hovered(&self, rect: &Rect) -> bool

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pub fn is_clicked(&self) -> bool

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pub fn is_double_clicked(&self) -> bool

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pub fn is_middle_clicked(&self) -> bool

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pub fn is_right_clicked(&self) -> bool

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pub fn is_mouse_down(&self) -> bool

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pub fn is_dragging(&self) -> bool

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pub fn drag_delta(&self) -> Option<(f64, f64)>

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pub fn shift(&self) -> bool

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pub fn ctrl(&self) -> bool

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pub fn alt(&self) -> bool

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pub fn consume_click(&mut self) -> bool

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pub fn consume_scroll(&mut self) -> (f64, f64)

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pub fn touch_count(&self) -> usize

Get active touch count

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pub fn primary_pointer(&self) -> Option<(f64, f64)>

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pub fn end_frame(&mut self)

Trait Implementations§

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impl Clone for InputState

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fn clone(&self) -> InputState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InputState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for InputState

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fn default() -> InputState

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.