logo
pub struct Analogous { /* private fields */ }
Expand description

The analog colors are those colors which lie on either side of any given color.

Often these are color schemes found in nature. An application that makes use of analogous colors usually feels harmonious. The secondary color, as described above, can often be an analogous color.

Implementations

Generate Analogous scheme with your color, 10 degree angle and 25 percent of contrast

Generate Analogous scheme with specified parameters

Retrieve angle of scheme

Set the angle of scheme

Retrieve contrast of scheme

Set the contrast

Retrieve count colors of scheme

Set color by index

Retrieve primary color of scheme

Set the primary color of scheme

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.