UX Primitives is a powerful library for working with color and graphics. It is one of the main building blocks of the Angular Rust framework. This library is well organized and easy to use.
The library provides the basic building blocks for creating games and regular applications. It contains behavior definitions for game applications and basic structures.
The basic fundamental entity for graphical applications such as games is color. This library contains sufficient functionality for working with color, including storage, processing and conversion between different color spaces.
It also provides support for multiple color schemes and contains the OpenColor palette for the convenience and higher quality of your applications.
Add UX primitives to your project using Cargo-edit or by editing the Cargo.toml file:
cargo add ux-primitives
use *; use ;
- Graphic abstraction for native and web canvas implemented in UX Animate
- The most commonly used color spaces: RGB, RGBA, HSL, HSV, LAB, CMY, CMYK.
- Color conversion: RGB to HSL, etc.
- Support for color quantization to bring the color closer to the palette.
- Palette Open Color (4.5 thousand stars)
- Generation of color scheme according to color theory.
- Basic traits for interactive applications (WIP).
Color scheme for UI design
UX Primitives contain powerfull palette for easy of use and more professional look for your applications. UX Primitives use the Open Color scheme optimized for UI like font, background, border, etc.
- All colors shall have adequate use
- Provide general color for UI design
- All colors will be beautiful in itself and harmonious
- At the same brightness level, the perceived brightness will be constant
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