Enum ux::RotateDirection [−][src]
#[non_exhaustive] pub enum RotateDirection { Cw, Ccw, // some variants omitted }
Variants (Non-exhaustive)
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Trait Implementations
impl Clone for RotateDirection
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impl Clone for RotateDirection
[src]pub fn clone(&self) -> RotateDirection
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for RotateDirection
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impl Copy for RotateDirection
[src]impl Debug for RotateDirection
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impl Debug for RotateDirection
[src]impl Display for RotateDirection
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impl Display for RotateDirection
[src]impl Eq for RotateDirection
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impl Eq for RotateDirection
[src]impl<'a> FromValue<'a> for RotateDirection
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impl<'a> FromValue<'a> for RotateDirection
[src]pub unsafe fn from_value(value: &Value) -> RotateDirection
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impl<'a> FromValueOptional<'a> for RotateDirection
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impl<'a> FromValueOptional<'a> for RotateDirection
[src]pub unsafe fn from_value_optional(value: &Value) -> Option<RotateDirection>
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impl Hash for RotateDirection
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impl Hash for RotateDirection
[src]impl Ord for RotateDirection
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impl Ord for RotateDirection
[src]impl PartialEq<RotateDirection> for RotateDirection
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impl PartialEq<RotateDirection> for RotateDirection
[src]pub fn eq(&self, other: &RotateDirection) -> bool
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pub fn ne(&self, other: &RotateDirection) -> bool
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impl PartialOrd<RotateDirection> for RotateDirection
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impl PartialOrd<RotateDirection> for RotateDirection
[src]pub fn partial_cmp(&self, other: &RotateDirection) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
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#[must_use]
pub fn lt(&self, other: &Rhs) -> bool#[must_use]pub fn le(&self, other: &Rhs) -> bool
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#[must_use]
pub fn le(&self, other: &Rhs) -> bool#[must_use]pub fn gt(&self, other: &Rhs) -> bool
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#[must_use]
pub fn gt(&self, other: &Rhs) -> bool#[must_use]pub fn ge(&self, other: &Rhs) -> bool
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#[must_use]
pub fn ge(&self, other: &Rhs) -> boolimpl SetValue for RotateDirection
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impl SetValue for RotateDirection
[src]pub unsafe fn set_value(value: &mut Value, this: &RotateDirection)
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impl StaticType for RotateDirection
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impl StaticType for RotateDirection
[src]pub fn static_type() -> Type
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impl StructuralEq for RotateDirection
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impl StructuralEq for RotateDirection
[src]impl StructuralPartialEq for RotateDirection
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impl StructuralPartialEq for RotateDirection
[src]Auto Trait Implementations
impl RefUnwindSafe for RotateDirection
impl RefUnwindSafe for RotateDirection
impl Send for RotateDirection
impl Send for RotateDirection
impl Sync for RotateDirection
impl Sync for RotateDirection
impl Unpin for RotateDirection
impl Unpin for RotateDirection
impl UnwindSafe for RotateDirection
impl UnwindSafe for RotateDirection
Blanket Implementations
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
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impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
[src]pub fn into_color(self) -> To
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
[src]pub fn to_send_value(&self) -> SendValue
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,