Struct ux::BindConstraint [−][src]
pub struct BindConstraint(_, _);
Implementations
impl BindConstraint
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impl BindConstraint
[src]pub fn new<P>(
source: Option<&P>,
coordinate: BindCoordinate,
offset: f32
) -> BindConstraint where
P: IsA<Actor>,
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source: Option<&P>,
coordinate: BindCoordinate,
offset: f32
) -> BindConstraint where
P: IsA<Actor>,
Creates a new constraint, binding a Actor
’s position to
the given coordinate
of the position of source
source
the Actor
to use as the source of
the binding, or None
coordinate
the coordinate to bind
offset
the offset to apply to the binding, in pixels
Returns
the newly created BindConstraint
pub fn get_coordinate(&self) -> BindCoordinate
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pub fn get_offset(&self) -> f32
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pub fn get_source(&self) -> Option<Actor>
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pub fn set_coordinate(&self, coordinate: BindCoordinate)
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pub fn set_offset(&self, offset: f32)
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pub fn set_source<P>(&self, source: Option<&P>) where
P: IsA<Actor>,
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P: IsA<Actor>,
pub fn connect_property_coordinate_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&BindConstraint),
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F: 'static + Fn(&BindConstraint),
pub fn connect_property_offset_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&BindConstraint),
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F: 'static + Fn(&BindConstraint),
pub fn connect_property_source_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&BindConstraint),
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F: 'static + Fn(&BindConstraint),
Trait Implementations
impl Clone for BindConstraint
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impl Clone for BindConstraint
[src]pub fn clone(&self) -> BindConstraint
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for BindConstraint
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impl Debug for BindConstraint
[src]impl Display for BindConstraint
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impl Display for BindConstraint
[src]impl Eq for BindConstraint
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impl Eq for BindConstraint
[src]impl Hash for BindConstraint
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impl Hash for BindConstraint
[src]impl IsA<ActorMeta> for BindConstraint
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impl IsA<ActorMeta> for BindConstraint
[src]impl IsA<Constraint> for BindConstraint
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impl IsA<Constraint> for BindConstraint
[src]impl IsA<InitiallyUnowned> for BindConstraint
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impl IsA<InitiallyUnowned> for BindConstraint
[src]impl Ord for BindConstraint
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impl Ord for BindConstraint
[src]impl<T> PartialEq<T> for BindConstraint where
T: ObjectType,
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impl<T> PartialEq<T> for BindConstraint where
T: ObjectType,
[src]impl<T> PartialOrd<T> for BindConstraint where
T: ObjectType,
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impl<T> PartialOrd<T> for BindConstraint where
T: ObjectType,
[src]impl StaticType for BindConstraint
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impl StaticType for BindConstraint
[src]pub fn static_type() -> Type
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Auto Trait Implementations
impl RefUnwindSafe for BindConstraint
impl RefUnwindSafe for BindConstraint
impl !Send for BindConstraint
impl !Send for BindConstraint
impl !Sync for BindConstraint
impl !Sync for BindConstraint
impl Unpin for BindConstraint
impl Unpin for BindConstraint
impl UnwindSafe for BindConstraint
impl UnwindSafe for BindConstraint
Blanket Implementations
impl<O> ActorMetaExt for O where
O: IsA<ActorMeta>,
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impl<O> ActorMetaExt for O where
O: IsA<ActorMeta>,
[src]pub fn get_actor(&self) -> Option<Actor>
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pub fn get_enabled(&self) -> bool
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pub fn get_name(&self) -> Option<GString>
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pub fn set_enabled(&self, is_enabled: bool)
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pub fn set_name(&self, name: &str)
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pub fn connect_property_actor_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_enabled_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_name_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
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impl<Super, Sub> CanDowncast<Sub> for Super where
Sub: IsA<Super>,
Super: IsA<Super>,
[src]impl<T> Cast for T where
T: ObjectType,
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impl<T> Cast for T where
T: ObjectType,
[src]pub fn upcast<T>(self) -> T where
Self: IsA<T>,
T: ObjectType,
[src]
Self: IsA<T>,
T: ObjectType,
pub fn upcast_ref<T>(&self) -> &T where
Self: IsA<T>,
T: ObjectType,
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Self: IsA<T>,
T: ObjectType,
pub fn downcast<T>(self) -> Result<T, Self> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
pub fn downcast_ref<T>(&self) -> Option<&T> where
Self: CanDowncast<T>,
T: ObjectType,
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Self: CanDowncast<T>,
T: ObjectType,
pub fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
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T: ObjectType,
pub fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
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T: ObjectType,
pub unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
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T: ObjectType,
pub unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
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T: ObjectType,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
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impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
[src]pub fn into_color(self) -> To
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impl<T> ObjectExt for T where
T: ObjectType,
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impl<T> ObjectExt for T where
T: ObjectType,
[src]pub fn is<U>(&self) -> bool where
U: StaticType,
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U: StaticType,
pub fn get_type(&self) -> Type
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pub fn get_object_class(&self) -> &ObjectClass
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pub fn set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
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&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
pub fn set_property<'a, N>(
&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
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&self,
property_name: N,
value: &dyn ToValue
) -> Result<(), BoolError> where
N: Into<&'a str>,
pub fn get_property<'a, N>(&self, property_name: N) -> Result<Value, BoolError> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
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QD: 'static,
pub unsafe fn get_qdata<QD>(&self, key: Quark) -> Option<&QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
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QD: 'static,
pub unsafe fn get_data<QD>(&self, key: &str) -> Option<&QD> where
QD: 'static,
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QD: 'static,
pub unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
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QD: 'static,
pub fn block_signal(&self, handler_id: &SignalHandlerId)
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pub fn unblock_signal(&self, handler_id: &SignalHandlerId)
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pub fn stop_signal_emission(&self, signal_name: &str)
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pub fn disconnect(&self, handler_id: SignalHandlerId)
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pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
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F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
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&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn notify<'a, N>(&self, property_name: N) where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn notify_by_pspec(&self, pspec: &ParamSpec)
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pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn get_property_type<'a, N>(&self, property_name: N) -> Option<Type> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
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N: Into<&'a str>,
pub fn list_properties(&self) -> Vec<ParamSpec, Global>ⓘ
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pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value> + 'static,
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&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value> + 'static,
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value>,
[src]
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value>,
pub fn emit<'a, N>(
&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
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&self,
signal_name: N,
args: &[&dyn ToValue]
) -> Result<Option<Value>, BoolError> where
N: Into<&'a str>,
pub fn downgrade(&self) -> WeakRef<T>
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pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
N: Into<&'a str>,
O: ObjectType,
M: Into<&'a str>,
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&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
N: Into<&'a str>,
O: ObjectType,
M: Into<&'a str>,
pub fn ref_count(&self) -> u32
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
[src]pub fn to_send_value(&self) -> SendValue
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,