Struct ux::Table [−][src]
pub struct Table { /* fields omitted */ }
Implementations
impl Table
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Trait Implementations
impl AsRef<Actor> for Table
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impl AsRef<Table> for Table
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impl AsRef<Widget> for Table
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impl Clone for Table
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impl Debug for Table
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impl Default for Table
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impl Display for Table
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impl Is<Actor> for Table
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impl Is<Table> for Table
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impl Is<Widget> for Table
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impl Object for Table
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Auto Trait Implementations
impl !RefUnwindSafe for Table
impl !Send for Table
impl !Sync for Table
impl Unpin for Table
impl UnwindSafe for Table
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<O> TableExt for O where
O: Is<Table>,
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O: Is<Table>,
pub fn child_get_column<P>(&self, child: &P) -> i32 where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_column_span<P>(&self, child: &P) -> i32 where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_row<P>(&self, child: &P) -> i32 where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_row_span<P>(&self, child: &P) -> i32 where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_x_align<P>(&self, child: &P) -> Align where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_x_expand<P>(&self, child: &P) -> bool where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_x_fill<P>(&self, child: &P) -> bool where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_y_align<P>(&self, child: &P) -> Align where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_y_expand<P>(&self, child: &P) -> bool where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_get_y_fill<P>(&self, child: &P) -> bool where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_column<P>(&self, child: &P, col: i32) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_column_span<P>(&self, child: &P, span: i32) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_row<P>(&self, child: &P, row: i32) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_row_span<P>(&self, child: &P, span: i32) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_x_align<P>(&self, child: &P, align: Align) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_x_expand<P>(&self, child: &P, expand: bool) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_x_fill<P>(&self, child: &P, fill: bool) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_y_align<P>(&self, child: &P, align: Align) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_y_expand<P>(&self, child: &P, expand: bool) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn child_set_y_fill<P>(&self, child: &P, fill: bool) where
P: Is<Actor>,
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P: Is<Actor>,
pub fn get_actor_at(&self, row: u32, column: u32) -> Option<Actor>
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get_actor_at: @table: a #Table @row: the row to look into @column: the column to look into
Get an actor at a given position in @table.
Return value: (transfer none): the #Actor a the given position, or None.
pub fn get_column_count(&self) -> u32
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get_column_count: @table: A #Table
Retrieve the current number of columns in @table
Returns: the number of columns
pub fn get_column_spacing(&self) -> u32
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get_column_spacing: @table: a #Table
Gets the amount of spacing between columns.
Returns: the spacing between columns in device units
pub fn get_row_count(&self) -> u32
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get_row_count: @table: A #Table
Retrieve the current number rows in the @table
Returns: the number of rows
pub fn get_row_spacing(&self) -> u32
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get_row_spacing: @table: a #Table
Gets the amount of spacing between rows.
Returns: the spacing between rows in device units
pub fn insert_actor<P>(&self, actor: &P, row: u32, column: u32) where
P: Is<Actor>,
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P: Is<Actor>,
insert_actor: @table: a #Table @actor: the child to insert @row: the row to place the child into @column: the column to place the child into
Insert an actor at the specified row and column
Note, column and rows numbers start from zero
pub fn set_column_spacing(&self, spacing: u32)
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insert_actor_with_properties: @table: a #Table @actor: the child #Actor @row: the row to place the child into @column: the column to place the child into @first_property_name: name of the first property to set @…: value for the first property, followed optionally by more name/value pairs terminated with None.
Add an actor into at the specified row and column, with additional child properties to set.
set_column_spacing: @table: a #Table @spacing: spacing in pixels
Sets the amount of spacing between columns.
pub fn set_row_spacing(&self, spacing: u32)
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set_row_spacing: @table: a #Table @spacing: spacing in pixels
Sets the amount of spacing between rows.
pub fn connect_property_column_count_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_column_spacing_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_row_count_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_row_spacing_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<O> WidgetExt for O where
O: Is<Widget>,
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O: Is<Widget>,
pub fn apply_style<P>(&self, style: &P) where
P: Is<Style>,
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P: Is<Style>,
widget_apply_style: @widget: A #Widget @style: A #Style
Used to implement how a new style instance should be applied in the widget. For instance, setting style instance on stylable internal children.
pub fn get_available_area(&self, allocation: &ActorBox, area: &mut ActorBox)
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get_available_area: @widget: A #Widget @allocation: A #ActorBox @area: A #ActorBox
Copies @allocation into @area and accounts for the padding values. This gives the area that is available in which to allocate children with respect to padding.
pub fn get_background_color(&self) -> Option<Color>
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get_background_color: @actor: A #Widget
Get the color used as the background. This is set using the “background-color” CSS property. This function should normally only be used by subclasses.
Returns: (transfer none): a #Color
pub fn get_background_texture(&self) -> Option<Handle>
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pub fn get_disabled(&self) -> bool
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get_disabled: @widget: an #Widget
Get the value of the “disabled” property.
pub fn get_padding(&self) -> Padding
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get_padding: @widget: A #Widget @padding: (out): A pointer to an #Padding to fill
Gets the padding of the widget, set using the “padding” CSS property. This function should normally only be used by subclasses.
pub fn long_press_cancel(&self)
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long_press_cancel: @widget: An Widget
Cancel a long-press timeout if one is running and emit the signal to notify that the long-press has been cancelled.
pub fn long_press_query(&self, event: &mut Event)
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long_press_query: @widget: An Widget @event: the event used to determine whether to run a long-press
Emit the long-press query signal and start a long-press timeout if required.
pub fn set_disabled(&self, disabled: bool)
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widget_set_disabled: @widget: an #Widget @disabled: value to set
Set the disabled property. Disabled widgets have a “disabled” pseudo-class until disabled is set to #false.
pub fn connect_property_disabled_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_menu_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_tooltip_delay_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),
pub fn connect_property_tooltip_text_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
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F: 'static + Fn(&O),