Trait ux::CanvasContext [−][src]
pub trait CanvasContext<P> {
Show methods
pub fn get_direction(&self) -> Direction;
pub fn set_direction(&self, value: Direction) -> String;
pub fn set_fill_color(&self, value: Color);
pub fn set_fill_gradient(&self, value: &Gradient);
pub fn set_fill_pattern(&self, value: &P);
pub fn get_filter(&self) -> String;
pub fn set_filter(&self, value: &str);
pub fn get_font(&self) -> String;
pub fn set_font(
&self,
family: &str,
style: TextStyle,
weight: TextWeight,
size: f64
);
pub fn get_global_alpha(&self) -> f64;
pub fn set_global_alpha(&self, value: f64);
pub fn get_global_composite_operation(&self) -> String;
pub fn set_global_composite_operation(&self, value: &str);
pub fn is_image_smoothing_enabled(&self) -> bool;
pub fn set_image_smoothing(&self, value: bool);
pub fn get_line_cap(&self) -> LineCap;
pub fn set_line_cap(&self, value: LineCap);
pub fn get_line_dash_offset(&self) -> f64;
pub fn set_line_dash_offset(&self, value: f64);
pub fn get_line_join(&self) -> LineJoin;
pub fn set_line_join(&self, value: LineJoin);
pub fn get_line_width(&self) -> f64;
pub fn set_line_width(&self, value: f64);
pub fn get_miter_limit(&self) -> f64;
pub fn set_miter_limit(&self, value: f64);
pub fn get_shadow_blur(&self) -> f64;
pub fn set_shadow_blur(&self, value: f64);
pub fn get_shadow_color(&self) -> Color;
pub fn set_shadow_color(&self, value: Color);
pub fn get_shadow_offset_x(&self) -> f64;
pub fn set_shadow_offset_x(&self, value: f64);
pub fn get_shadow_offset_y(&self) -> f64;
pub fn set_shadow_offset_y(&self, value: f64);
pub fn set_stroke_color(&self, value: Color);
pub fn set_stroke_gradient(&self, value: &Gradient);
pub fn set_stroke_pattern(&self, value: &P);
pub fn get_text_align(&self) -> TextAlign;
pub fn set_text_align(&self, value: TextAlign);
pub fn get_text_baseline(&self) -> BaseLine;
pub fn set_text_baseline(&self, value: BaseLine);
pub fn arc(
&self,
x: f64,
y: f64,
radius: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
);
pub fn arc_to(&self, x1: f64, y1: f64, x2: f64, y2: f64, radius: f64);
pub fn begin_path(&self);
pub fn bezier_curve_to(
&self,
cp1x: f64,
cp1y: f64,
cp2x: f64,
cp2y: f64,
x: f64,
y: f64
);
pub fn clear_rect(&self, x: f64, y: f64, width: f64, height: f64);
pub fn close_path(&self);
pub fn ellipse(
&self,
x: f64,
y: f64,
radius_x: f64,
radius_y: f64,
rotation: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
);
pub fn fill(&self);
pub fn fill_rect(&self, x: f64, y: f64, width: f64, height: f64);
pub fn fill_text(&self, text: &str, x: f64, y: f64);
pub fn get_line_dash(&self) -> Vec<f64, Global>;
pub fn line_to(&self, x: f64, y: f64);
pub fn measure_text(&self, text: &str) -> TextMetrics;
pub fn move_to(&self, x: f64, y: f64);
pub fn quadratic_curve_to(&self, cpx: f64, cpy: f64, x: f64, y: f64);
pub fn rect(&self, x: f64, y: f64, width: f64, height: f64);
pub fn reset_transform(&self);
pub fn restore(&self);
pub fn rotate(&self, angle: f64);
pub fn save(&self);
pub fn scale(&self, x: f64, y: f64);
pub fn set_line_dash(&self, dash: Vec<f64, Global>);
pub fn set_transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64);
pub fn stroke(&self);
pub fn stroke_rect(&self, x: f64, y: f64, width: f64, height: f64);
pub fn stroke_text(&self, text: &str, x: f64, y: f64);
pub fn transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64);
pub fn translate(&self, x: f64, y: f64);
}Required methods
pub fn get_direction(&self) -> Direction[src]
Get direction
pub fn set_direction(&self, value: Direction) -> String[src]
Set direction
pub fn set_fill_color(&self, value: Color)[src]
Set fill color
pub fn set_fill_gradient(&self, value: &Gradient)[src]
Set fill gradient
pub fn set_fill_pattern(&self, value: &P)[src]
Set fill pattern
pub fn get_filter(&self) -> String[src]
Get filter
pub fn set_filter(&self, value: &str)[src]
Set filter
pub fn get_font(&self) -> String[src]
Get font
pub fn set_font(
&self,
family: &str,
style: TextStyle,
weight: TextWeight,
size: f64
)[src]
&self,
family: &str,
style: TextStyle,
weight: TextWeight,
size: f64
)
Set direction
pub fn get_global_alpha(&self) -> f64[src]
Get global alpha
pub fn set_global_alpha(&self, value: f64)[src]
Set global alpha
pub fn get_global_composite_operation(&self) -> String[src]
Get global composite operation
pub fn set_global_composite_operation(&self, value: &str)[src]
Set global composite operation
pub fn is_image_smoothing_enabled(&self) -> bool[src]
Whether images and patterns on this canvas will be smoothed when this canvas is scaled.
pub fn set_image_smoothing(&self, value: bool)[src]
Set image smoothing
pub fn get_line_cap(&self) -> LineCap[src]
Get line cap
pub fn set_line_cap(&self, value: LineCap)[src]
Set line cap
pub fn get_line_dash_offset(&self) -> f64[src]
Get line dash offset
pub fn set_line_dash_offset(&self, value: f64)[src]
Set line dash offset
pub fn get_line_join(&self) -> LineJoin[src]
Get line join
pub fn set_line_join(&self, value: LineJoin)[src]
Set line dash
pub fn get_line_width(&self) -> f64[src]
Get line width
pub fn set_line_width(&self, value: f64)[src]
Set line width
pub fn get_miter_limit(&self) -> f64[src]
Get miter limit
pub fn set_miter_limit(&self, value: f64)[src]
Set miter limit
pub fn get_shadow_blur(&self) -> f64[src]
Get shadow blur
pub fn set_shadow_blur(&self, value: f64)[src]
Set shadow blur
pub fn get_shadow_color(&self) -> Color[src]
Get shadow color
pub fn set_shadow_color(&self, value: Color)[src]
Set shadow color
pub fn get_shadow_offset_x(&self) -> f64[src]
Get shadow offset x
pub fn set_shadow_offset_x(&self, value: f64)[src]
Set shadow offset x
pub fn get_shadow_offset_y(&self) -> f64[src]
Get shadow offset y
pub fn set_shadow_offset_y(&self, value: f64)[src]
Set shadow offset y
pub fn set_stroke_color(&self, value: Color)[src]
Set stroke color
pub fn set_stroke_gradient(&self, value: &Gradient)[src]
Set stroke gradient
pub fn set_stroke_pattern(&self, value: &P)[src]
Set stroke pattern
pub fn get_text_align(&self) -> TextAlign[src]
Get text align
pub fn set_text_align(&self, value: TextAlign)[src]
Set text align
pub fn get_text_baseline(&self) -> BaseLine[src]
Get text baseline
pub fn set_text_baseline(&self, value: BaseLine)[src]
Set text baseline
pub fn arc(
&self,
x: f64,
y: f64,
radius: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)[src]
&self,
x: f64,
y: f64,
radius: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)
Add arc to current path with anticlockwise param
pub fn arc_to(&self, x1: f64, y1: f64, x2: f64, y2: f64, radius: f64)[src]
Add arc to current path
pub fn begin_path(&self)[src]
Begin the path
pub fn bezier_curve_to(
&self,
cp1x: f64,
cp1y: f64,
cp2x: f64,
cp2y: f64,
x: f64,
y: f64
)[src]
&self,
cp1x: f64,
cp1y: f64,
cp2x: f64,
cp2y: f64,
x: f64,
y: f64
)
Add bezier curve to current path
pub fn clear_rect(&self, x: f64, y: f64, width: f64, height: f64)[src]
Clear rectangle on current canvas
pub fn close_path(&self)[src]
Close the current path
pub fn ellipse(
&self,
x: f64,
y: f64,
radius_x: f64,
radius_y: f64,
rotation: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)[src]
&self,
x: f64,
y: f64,
radius_x: f64,
radius_y: f64,
rotation: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)
Add ellipse to current path
pub fn fill(&self)[src]
Fill current path
pub fn fill_rect(&self, x: f64, y: f64, width: f64, height: f64)[src]
Fill rectangle
pub fn fill_text(&self, text: &str, x: f64, y: f64)[src]
Draws text to the canvas.
pub fn get_line_dash(&self) -> Vec<f64, Global>[src]
Get line dash
pub fn line_to(&self, x: f64, y: f64)[src]
Add line to path from current position
pub fn measure_text(&self, text: &str) -> TextMetrics[src]
Measure text using current font face and font size
pub fn move_to(&self, x: f64, y: f64)[src]
Move cursor to position
pub fn quadratic_curve_to(&self, cpx: f64, cpy: f64, x: f64, y: f64)[src]
Add quadratic curve to current path
pub fn rect(&self, x: f64, y: f64, width: f64, height: f64)[src]
Add rectangle to current path
pub fn reset_transform(&self)[src]
Reset current transformations
pub fn restore(&self)[src]
Restore transformations
pub fn rotate(&self, angle: f64)[src]
Add rotate to current transformations
pub fn save(&self)[src]
Save current transformations
pub fn scale(&self, x: f64, y: f64)[src]
Add scle to current transformations
pub fn set_line_dash(&self, dash: Vec<f64, Global>)[src]
Set line dash
pub fn set_transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64)[src]
Set transform matrix
pub fn stroke(&self)[src]
Stroke current path
pub fn stroke_rect(&self, x: f64, y: f64, width: f64, height: f64)[src]
Stroke rectangle
pub fn stroke_text(&self, text: &str, x: f64, y: f64)[src]
Stroke text
pub fn transform(&self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64)[src]
Add transform matrix to current transformations
pub fn translate(&self, x: f64, y: f64)[src]
Add translate to current transformations
Implementors
impl<'a> CanvasContext<Pattern> for Canvas<'a>[src]
pub fn get_direction(&self) -> Direction[src]
pub fn set_direction(&self, value: Direction) -> String[src]
pub fn set_fill_color(&self, value: Color)[src]
pub fn set_fill_gradient(&self, value: &Gradient)[src]
pub fn set_fill_pattern(&self, pattern: &Pattern)[src]
pub fn get_filter(&self) -> String[src]
pub fn set_filter(&self, value: &str)[src]
pub fn get_font(&self) -> String[src]
pub fn set_font(
&self,
family: &str,
style: TextStyle,
weight: TextWeight,
size: f64
)[src]
&self,
family: &str,
style: TextStyle,
weight: TextWeight,
size: f64
)
pub fn get_global_alpha(&self) -> f64[src]
pub fn set_global_alpha(&self, value: f64)[src]
pub fn get_global_composite_operation(&self) -> String[src]
pub fn set_global_composite_operation(&self, value: &str)[src]
pub fn is_image_smoothing_enabled(&self) -> bool[src]
pub fn set_image_smoothing(&self, value: bool)[src]
pub fn get_line_cap(&self) -> LineCap[src]
pub fn set_line_cap(&self, value: LineCap)[src]
pub fn get_line_dash_offset(&self) -> f64[src]
pub fn set_line_dash_offset(&self, value: f64)[src]
pub fn get_line_join(&self) -> LineJoin[src]
pub fn set_line_join(&self, value: LineJoin)[src]
pub fn get_line_width(&self) -> f64[src]
pub fn set_line_width(&self, value: f64)[src]
pub fn get_miter_limit(&self) -> f64[src]
pub fn set_miter_limit(&self, value: f64)[src]
pub fn get_shadow_blur(&self) -> f64[src]
pub fn set_shadow_blur(&self, value: f64)[src]
pub fn get_shadow_color(&self) -> Color[src]
pub fn set_shadow_color(&self, value: Color)[src]
pub fn get_shadow_offset_x(&self) -> f64[src]
pub fn set_shadow_offset_x(&self, value: f64)[src]
pub fn get_shadow_offset_y(&self) -> f64[src]
pub fn set_shadow_offset_y(&self, value: f64)[src]
pub fn set_stroke_color(&self, value: Color)[src]
pub fn set_stroke_gradient(&self, value: &Gradient)[src]
pub fn set_stroke_pattern(&self, pattern: &Pattern)[src]
pub fn get_text_align(&self) -> TextAlign[src]
pub fn set_text_align(&self, value: TextAlign)[src]
pub fn get_text_baseline(&self) -> BaseLine[src]
pub fn set_text_baseline(&self, value: BaseLine)[src]
pub fn arc(
&self,
x: f64,
y: f64,
radius: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)[src]
&self,
x: f64,
y: f64,
radius: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)
pub fn arc_to(&self, x1: f64, y1: f64, x2: f64, y2: f64, radius: f64)[src]
pub fn begin_path(&self)[src]
pub fn bezier_curve_to(
&self,
cp1x: f64,
cp1y: f64,
cp2x: f64,
cp2y: f64,
x: f64,
y: f64
)[src]
&self,
cp1x: f64,
cp1y: f64,
cp2x: f64,
cp2y: f64,
x: f64,
y: f64
)
pub fn clear_rect(&self, x: f64, y: f64, width: f64, height: f64)[src]
pub fn close_path(&self)[src]
pub fn ellipse(
&self,
x: f64,
y: f64,
radius_x: f64,
radius_y: f64,
rotation: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)[src]
&self,
x: f64,
y: f64,
radius_x: f64,
radius_y: f64,
rotation: f64,
start_angle: f64,
end_angle: f64,
anticlockwise: bool
)