Struct ux::Vertex [−][src]
pub struct Vertex(_);
Implementations
impl Vertex[src]
pub fn alloc() -> Vertex[src]
Allocates a new, empty Vertex.
Returns
the newly allocated Vertex.
Use Vertex::free to free its resources
pub fn new(x: f32, y: f32, z: f32) -> Vertex[src]
Creates a new Vertex for the point in 3D space
identified by the 3 coordinates x, y, z.
This function is the logical equivalent of:
vertex_init (vertex_alloc (), x, y, z);
x
X coordinate
y
Y coordinate
z
Z coordinate
Returns
the newly allocated Vertex.
Use Vertex::free to free the resources
pub fn init(&mut self, x: f32, y: f32, z: f32) -> Option<Vertex>[src]
Trait Implementations
impl Clone for Vertex[src]
impl Debug for Vertex[src]
impl Eq for Vertex[src]
impl Ord for Vertex[src]
pub fn cmp(&self, other: &Vertex) -> Ordering[src]
#[must_use]pub fn max(self, other: Self) -> Self1.21.0[src]
#[must_use]
pub fn max(self, other: Self) -> Self#[must_use]pub fn min(self, other: Self) -> Self1.21.0[src]
#[must_use]
pub fn min(self, other: Self) -> Self#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self1.50.0[src]
#[must_use]
pub fn clamp(self, min: Self, max: Self) -> Selfimpl PartialEq<Vertex> for Vertex[src]
pub fn eq(&self, other: &Vertex) -> bool[src]
#[must_use]pub fn ne(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn ne(&self, other: &Rhs) -> boolimpl PartialOrd<Vertex> for Vertex[src]
pub fn partial_cmp(&self, other: &Vertex) -> Option<Ordering>[src]
#[must_use]pub fn lt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn lt(&self, other: &Rhs) -> bool#[must_use]pub fn le(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn le(&self, other: &Rhs) -> bool#[must_use]pub fn gt(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn gt(&self, other: &Rhs) -> bool#[must_use]pub fn ge(&self, other: &Rhs) -> bool1.0.0[src]
#[must_use]
pub fn ge(&self, other: &Rhs) -> boolimpl StaticType for Vertex[src]
pub fn static_type() -> Type[src]
Auto Trait Implementations
impl RefUnwindSafe for Vertex
impl !Send for Vertex
impl !Sync for Vertex
impl Unpin for Vertex
impl UnwindSafe for Vertex
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn clone_into(&self, target: &mut T)[src]
impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized, [src]
T: SetValue + Send + ToValue + ?Sized,
pub fn to_send_value(&self) -> SendValue[src]
impl<T> ToValue for T where
T: SetValue + ?Sized, [src]
T: SetValue + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,