pub struct Vector<T = f32> {
pub x: T,
pub y: T,
}Expand description
A 2D vector.
Fields
x: TThe X component of the Vector
y: TThe Y component of the Vector
Implementations
Trait Implementations
impl<T> Copy for Vector<T> where
T: Copy,
impl<T> StructuralPartialEq for Vector<T>
Auto Trait Implementations
impl<T> RefUnwindSafe for Vector<T> where
T: RefUnwindSafe,
impl<T> Send for Vector<T> where
T: Send,
impl<T> Sync for Vector<T> where
T: Sync,
impl<T> Unpin for Vector<T> where
T: Unpin,
impl<T> UnwindSafe for Vector<T> where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
sourcefn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value as a parameter of self.