pub struct Texture3D {}
Implementations
sourceimpl Texture3D
impl Texture3D
pub fn from_bitmap(bitmap: &Bitmap, height: u32, depth: u32) -> Texture3D
pub fn from_data(
context: &Context,
width: u32,
height: u32,
depth: u32,
format: PixelFormat,
rowstride: u32,
image_stride: u32,
data: &[u8]
) -> Texture3D
pub fn with_size(
context: &Context,
width: u32,
height: u32,
depth: u32
) -> Texture3D
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Texture3D
impl Send for Texture3D
impl Sync for Texture3D
impl Unpin for Texture3D
impl UnwindSafe for Texture3D
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
sourcefn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.