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pub struct OnscreenTemplate { /* private fields */ }

Implementations

Requires that any future Onscreen framebuffers derived from this template must support making at least n samples per pixel which will all contribute to the final resolved color for that pixel.

By default this value is usually set to 0 and that is referred to as “single-sample” rendering. A value of 1 or greater is referred to as “multisample” rendering.

There are some semantic differences between single-sample rendering and multisampling with just 1 point sample such as it being redundant to use the Framebuffer::resolve_samples and Framebuffer::resolve_samples_region apis with single-sample rendering.

n

The minimum number of samples per pixel

Sets whether future Onscreen framebuffers derived from this template are attempted to be created with both left and right buffers, for use with stereo display. If the display system does not support stereo, then creation of the framebuffer will fail.

enabled

Whether framebuffers are created with stereo buffers

Requests that any future Onscreen framebuffers derived from this template should enable or disable swap throttling according to the given throttled argument.

throttled

Whether throttling should be enabled

Trait Implementations

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