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pub struct PushConstantRange {
    pub stages: ShaderStages,
    pub range: Range<u32>,
}
Expand description

A range of push constant memory to pass to a shader stage.

Fields

stages: ShaderStages

Stage push constant range is visible from. Each stage can only be served by at most one range. One range can serve multiple stages however.

range: Range<u32>

Range in push constant memory to use for the stage. Must be less than Limits::max_push_constant_size. Start and end must be aligned to the 4s.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Typed getter

Inspect the context.

Inspect the context.

Inspect the context.

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The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.