Struct components::material::VerticalDivider
source · [−]pub struct VerticalDivider {
pub key: Key,
pub width: f32,
pub thickness: f32,
pub indent: f32,
pub end_indent: f32,
pub color: Color,
}
Fields
key: Key
width: f32
thickness: f32
indent: f32
end_indent: f32
color: Color
Trait Implementations
sourceimpl Default for VerticalDivider
impl Default for VerticalDivider
sourceimpl Widget for VerticalDivider
impl Widget for VerticalDivider
sourceimpl WidgetProperties for VerticalDivider
impl WidgetProperties for VerticalDivider
sourcefn mouse_input(&self) -> bool
fn mouse_input(&self) -> bool
Whether or not the control responds to mouse input
sourcefn renderable(&self) -> bool
fn renderable(&self) -> bool
Whether or not the control emits render signals from the canvas render call
sourcefn internal_visible(&self) -> bool
fn internal_visible(&self) -> bool
Internal. Internal parent visibility for creating sub controls.
Auto Trait Implementations
impl RefUnwindSafe for VerticalDivider
impl Send for VerticalDivider
impl Sync for VerticalDivider
impl Unpin for VerticalDivider
impl UnwindSafe for VerticalDivider
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.