Struct components::material::ScrollView
source · [−]pub struct ScrollView {
pub key: Key,
pub reverse: bool,
pub primary: bool,
pub scroll_behavior: ScrollBehavior,
pub shrink_wrap: bool,
pub center: Key,
pub anchor: f32,
pub cache_extent: f32,
pub semantic_child_count: i32,
pub drag_start_behavior: DragStartBehavior,
pub restoration_id: String,
pub clip_behavior: Clip,
}
Fields
key: Key
reverse: bool
primary: bool
scroll_behavior: ScrollBehavior
shrink_wrap: bool
center: Key
anchor: f32
cache_extent: f32
semantic_child_count: i32
drag_start_behavior: DragStartBehavior
restoration_id: String
clip_behavior: Clip
Trait Implementations
sourceimpl Default for ScrollView
impl Default for ScrollView
sourceimpl Widget for ScrollView
impl Widget for ScrollView
sourceimpl WidgetProperties for ScrollView
impl WidgetProperties for ScrollView
sourcefn mouse_input(&self) -> bool
fn mouse_input(&self) -> bool
Whether or not the control responds to mouse input
sourcefn renderable(&self) -> bool
fn renderable(&self) -> bool
Whether or not the control emits render signals from the canvas render call
sourcefn internal_visible(&self) -> bool
fn internal_visible(&self) -> bool
Internal. Internal parent visibility for creating sub controls.
Auto Trait Implementations
impl RefUnwindSafe for ScrollView
impl Send for ScrollView
impl Sync for ScrollView
impl Unpin for ScrollView
impl UnwindSafe for ScrollView
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.