logo
pub struct RadioThemeData {
    pub mouse_cursor: MaterialStateProperty<MouseCursor>,
    pub fill_color: MaterialStateProperty<Color>,
    pub overlay_color: MaterialStateProperty<Color>,
    pub splash_radius: f32,
    pub material_tap_target_size: MaterialTapTargetSize,
    pub visual_density: VisualDensity,
}

Fields

mouse_cursor: MaterialStateProperty<MouseCursor>fill_color: MaterialStateProperty<Color>overlay_color: MaterialStateProperty<Color>splash_radius: f32material_tap_target_size: MaterialTapTargetSizevisual_density: VisualDensity

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Typed getter

Inspect the context.

Inspect the context.

Inspect the context.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert into color

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

Sets value as a parameter of self.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.