Struct components::material::FlexibleSpaceBar
source · [−]pub struct FlexibleSpaceBar {
pub background: Box<dyn Widget>,
pub center_title: bool,
pub collapse_mode: CollapseMode,
pub expanded_title_scale: f32,
pub key: Key,
pub stretch_modes: Vec<StretchMode>,
pub title: Box<dyn Widget>,
pub title_padding: Box<dyn EdgeInsetsGeometry>,
}
Fields
background: Box<dyn Widget>
center_title: bool
collapse_mode: CollapseMode
expanded_title_scale: f32
key: Key
stretch_modes: Vec<StretchMode>
title: Box<dyn Widget>
title_padding: Box<dyn EdgeInsetsGeometry>
Trait Implementations
sourceimpl Default for FlexibleSpaceBar
impl Default for FlexibleSpaceBar
sourceimpl Widget for FlexibleSpaceBar
impl Widget for FlexibleSpaceBar
sourceimpl WidgetProperties for FlexibleSpaceBar
impl WidgetProperties for FlexibleSpaceBar
sourcefn mouse_input(&self) -> bool
fn mouse_input(&self) -> bool
Whether or not the control responds to mouse input
sourcefn renderable(&self) -> bool
fn renderable(&self) -> bool
Whether or not the control emits render signals from the canvas render call
sourcefn internal_visible(&self) -> bool
fn internal_visible(&self) -> bool
Internal. Internal parent visibility for creating sub controls.
Auto Trait Implementations
impl !RefUnwindSafe for FlexibleSpaceBar
impl !Send for FlexibleSpaceBar
impl !Sync for FlexibleSpaceBar
impl Unpin for FlexibleSpaceBar
impl !UnwindSafe for FlexibleSpaceBar
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.