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pub struct CheckboxThemeData {
    pub mouse_cursor: MaterialStateProperty<MouseCursor>,
    pub fill_color: MaterialStateProperty<Color>,
    pub check_color: MaterialStateProperty<Color>,
    pub overlay_color: MaterialStateProperty<Color>,
    pub splash_radius: f32,
    pub material_tap_target_size: MaterialTapTargetSize,
    pub visual_density: VisualDensity,
    pub shape: Box<dyn OutlinedBorder>,
    pub side: BorderSide,
}

Fields

mouse_cursor: MaterialStateProperty<MouseCursor>fill_color: MaterialStateProperty<Color>check_color: MaterialStateProperty<Color>overlay_color: MaterialStateProperty<Color>splash_radius: f32material_tap_target_size: MaterialTapTargetSizevisual_density: VisualDensityshape: Box<dyn OutlinedBorder>side: BorderSide

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