Struct components::foundation::colorspace::RgbColor
[−]Expand description
Rgb color representation with u8 components
Fields
red: u8
Red component
green: u8
Green component
blue: u8
Blue component
Implementations
Trait Implementations
impl GetAlpha<RgbColor> for RgbaColor
impl GetAlpha<RgbColor> for RgbaColor
fn get_opacity(&self) -> f32
fn get_opacity(&self) -> f32
Retrieve the alpha component as opacity
fn get_transparency(&self) -> f32
fn get_transparency(&self) -> f32
Retrieve the alpha component as transparency
impl SetAlpha<RgbColor> for RgbaColor
impl SetAlpha<RgbColor> for RgbaColor
fn set_opacity(&mut self, opacity: f32) -> &RgbaColor
fn set_opacity(&mut self, opacity: f32) -> &RgbaColor
Set the alpha component as opacity
fn set_transparency(&mut self, transparency: f32) -> &RgbaColor
fn set_transparency(&mut self, transparency: f32) -> &RgbaColor
Set the alpha component as transparency
impl ColorSpace for RgbColor
impl ColorTransition for RgbColor
impl Copy for RgbColor
impl Eq for RgbColor
impl NonRadialSpace for RgbColor
impl NonSaturationSpace for RgbColor
impl StructuralEq for RgbColor
impl StructuralPartialEq for RgbColor
Auto Trait Implementations
impl RefUnwindSafe for RgbColor
impl Send for RgbColor
impl Sync for RgbColor
impl Unpin for RgbColor
impl UnwindSafe for RgbColor
Blanket Implementations
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
impl<C> AdjustHue for C where
C: Clone + GetHue + SetHue,
fn adjust_hue(self, delta: f32) -> C
fn adjust_hue(self, delta: f32) -> C
Adjust hue component of color with delta
fn complement(self) -> Self
fn complement(self) -> Self
Rotate hue component with 180 degrees
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<Fr, To> FromColor<Fr> for To where
To: From<Color>,
Fr: Into<Color>,
impl<Fr, To> FromColor<Fr> for To where
To: From<Color>,
Fr: Into<Color>,
fn from_color(from_color: Fr) -> To
fn from_color(from_color: Fr) -> To
Convert from color
impl<C> GetHue for C where
C: NonRadialSpace,
impl<C> GetHue for C where
C: NonRadialSpace,
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> GetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
fn get_hsl_saturation(self) -> f32
fn get_hsl_saturation(self) -> f32
Retrieve hsl saturation
fn get_hsv_saturation(self) -> f32
fn get_hsv_saturation(self) -> f32
Set hsv saturation
impl<C> Grayscale for C where
C: Saturate,
impl<C> Grayscale for C where
C: Saturate,
fn grayscale(self) -> Self
fn grayscale(self) -> Self
Desaturate the color to grayscale
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<C> Invert for C where
C: ColorTransition,
impl<C> Invert for C where
C: ColorTransition,
fn invert(self) -> C
fn invert(self) -> C
Invert color
impl<T> Pointable for T
impl<T> Pointable for T
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
impl<C> Saturate for C where
C: Clone + GetRadialSaturation + SetRadialSaturation,
fn desaturate(self, delta: f32) -> Self
fn desaturate(self, delta: f32) -> Self
Desaturate the color with delta
impl<C> SetHue for C where
C: NonRadialSpace,
impl<C> SetHue for C where
C: NonRadialSpace,
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
impl<C> SetRadialSaturation for C where
C: Clone + Copy + FromColor<HslColor> + IntoColor<HslColor> + FromColor<HsvColor> + IntoColor<HsvColor>,
fn set_hsl_saturation(&mut self, saturation: f32) -> C
fn set_hsl_saturation(&mut self, saturation: f32) -> C
Retrieve hsl saturation
fn set_hsv_saturation(&mut self, saturation: f32) -> C
fn set_hsv_saturation(&mut self, saturation: f32) -> C
Set hsv saturation
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
impl<C> ToHexString for C where
C: Into<RgbColor> + Clone,
fn to_hex_string(&self) -> String
fn to_hex_string(&self) -> String
Represents a color as a hexadecimal string