Struct components::foundation::properties::CheckboxProperties
source · [−]pub struct CheckboxProperties {Show 18 fields
pub state: bool,
pub onchange: Option<Signal<CheckboxStateChangeEvent>>,
pub key: Key,
pub x: f32,
pub y: f32,
pub w: f32,
pub h: f32,
pub w_min: f32,
pub h_min: f32,
pub w_max: f32,
pub h_max: f32,
pub parent: Option<Id>,
pub depth: f32,
pub visible: bool,
pub mouse_input: bool,
pub key_input: bool,
pub renderable: bool,
pub internal_visible: bool,
}Expand description
Options for constructing a Checkbox
Fields
state: boolThe initial state of the checkbox
onchange: Option<Signal<CheckboxStateChangeEvent>>A signal handler for when the checkbox state changes.
The handler is function(_new_state: bool, _prev_state: bool)
key: KeyThe key to identify widget
x: f32The control x position, relative to its container
y: f32The control y position, relative to its container
w: f32The control width
h: f32The control height
w_min: f32The control minimum width
h_min: f32The control minimum height
w_max: f32The control maximum width
h_max: f32The control maximum height
parent: Option<Id>The control parent, if any
depth: f32The control depth. Usually set internally
visible: boolWhether or not the control is visible at creation
mouse_input: boolWhether or not the control responds to mouse input
key_input: boolWhether or not the control responds to key input
renderable: boolWhether or not the control emits render signals from the canvas render call
internal_visible: boolInternal. Internal parent visibility for creating sub controls.
Trait Implementations
sourceimpl Clone for CheckboxProperties
impl Clone for CheckboxProperties
sourcefn clone(&self) -> CheckboxProperties
fn clone(&self) -> CheckboxProperties
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source. Read more
sourceimpl Debug for CheckboxProperties
impl Debug for CheckboxProperties
sourceimpl Default for CheckboxProperties
impl Default for CheckboxProperties
sourceimpl WidgetProperties for CheckboxProperties
impl WidgetProperties for CheckboxProperties
sourcefn mouse_input(&self) -> bool
fn mouse_input(&self) -> bool
Whether or not the control responds to mouse input
sourcefn renderable(&self) -> bool
fn renderable(&self) -> bool
Whether or not the control emits render signals from the canvas render call
sourcefn internal_visible(&self) -> bool
fn internal_visible(&self) -> bool
Internal. Internal parent visibility for creating sub controls.
Auto Trait Implementations
impl !RefUnwindSafe for CheckboxProperties
impl !Send for CheckboxProperties
impl !Sync for CheckboxProperties
impl Unpin for CheckboxProperties
impl !UnwindSafe for CheckboxProperties
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<'a, T, C, M> Inspect<'a, C, &'a mut C, M> for T
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
fn into_color(self) -> To
fn into_color(self) -> To
Convert into color
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> SetParameter for T
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value as a parameter of self.