Enum components::native::VisibilityStyle [−][src]
pub enum VisibilityStyle {
Visible,
Hidden,
}VisibilityStyle: Visible: The actor is visible Hidden: The actor is invisible (but is still allocated space)
Values for the “visibility” style property.
Variants
Trait Implementations
impl Clone for VisibilityStyle[src]
impl Clone for VisibilityStyle[src]fn clone(&self) -> VisibilityStyle[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Copy for VisibilityStyle[src]
impl Copy for VisibilityStyle[src]impl Eq for VisibilityStyle[src]
impl Eq for VisibilityStyle[src]impl PartialEq<VisibilityStyle> for VisibilityStyle[src]
impl PartialEq<VisibilityStyle> for VisibilityStyle[src]impl StructuralEq for VisibilityStyle[src]
impl StructuralEq for VisibilityStyle[src]impl StructuralPartialEq for VisibilityStyle[src]
impl StructuralPartialEq for VisibilityStyle[src]Auto Trait Implementations
impl RefUnwindSafe for VisibilityStyle
impl RefUnwindSafe for VisibilityStyleimpl Send for VisibilityStyle
impl Send for VisibilityStyleimpl Sync for VisibilityStyle
impl Sync for VisibilityStyleimpl Unpin for VisibilityStyle
impl Unpin for VisibilityStyleimpl UnwindSafe for VisibilityStyle
impl UnwindSafe for VisibilityStyleBlanket Implementations
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>, pub fn into_color(self) -> To
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,