Struct animate::ActorFlags [−][src]
pub struct ActorFlags { /* fields omitted */ }
Implementations
impl ActorFlags
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impl ActorFlags
[src]pub const MAPPED: ActorFlags
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pub const REALIZED: ActorFlags
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pub const REACTIVE: ActorFlags
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pub const VISIBLE: ActorFlags
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pub const NO_LAYOUT: ActorFlags
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pub const fn empty() -> ActorFlags
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Returns an empty set of flags
pub const fn all() -> ActorFlags
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Returns the set containing all flags.
pub const fn bits(&self) -> u32
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<ActorFlags>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> ActorFlags
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> ActorFlags
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: ActorFlags) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: ActorFlags) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ActorFlags)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: ActorFlags)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: ActorFlags)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: ActorFlags, value: bool)
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Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl BitAnd<ActorFlags> for ActorFlags
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impl BitAnd<ActorFlags> for ActorFlags
[src]type Output = ActorFlags
The resulting type after applying the &
operator.
fn bitand(self, other: ActorFlags) -> ActorFlags
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Returns the intersection between the two sets of flags.
impl BitAndAssign<ActorFlags> for ActorFlags
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impl BitAndAssign<ActorFlags> for ActorFlags
[src]fn bitand_assign(&mut self, other: ActorFlags)
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Disables all flags disabled in the set.
impl BitOr<ActorFlags> for ActorFlags
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impl BitOr<ActorFlags> for ActorFlags
[src]type Output = ActorFlags
The resulting type after applying the |
operator.
fn bitor(self, other: ActorFlags) -> ActorFlags
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Returns the union of the two sets of flags.
impl BitOrAssign<ActorFlags> for ActorFlags
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impl BitOrAssign<ActorFlags> for ActorFlags
[src]fn bitor_assign(&mut self, other: ActorFlags)
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Adds the set of flags.
impl BitXor<ActorFlags> for ActorFlags
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impl BitXor<ActorFlags> for ActorFlags
[src]type Output = ActorFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: ActorFlags) -> ActorFlags
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<ActorFlags> for ActorFlags
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impl BitXorAssign<ActorFlags> for ActorFlags
[src]fn bitxor_assign(&mut self, other: ActorFlags)
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Toggles the set of flags.
impl Clone for ActorFlags
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impl Clone for ActorFlags
[src]fn clone(&self) -> ActorFlags
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for ActorFlags
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impl Copy for ActorFlags
[src]impl Eq for ActorFlags
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impl Eq for ActorFlags
[src]impl Extend<ActorFlags> for ActorFlags
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impl Extend<ActorFlags> for ActorFlags
[src]fn extend<T: IntoIterator<Item = ActorFlags>>(&mut self, iterator: T)
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pub fn extend_one(&mut self, item: A)
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pub fn extend_reserve(&mut self, additional: usize)
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impl FromIterator<ActorFlags> for ActorFlags
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impl FromIterator<ActorFlags> for ActorFlags
[src]fn from_iter<T: IntoIterator<Item = ActorFlags>>(iterator: T) -> ActorFlags
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impl<'a> FromValue<'a> for ActorFlags
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impl<'a> FromValue<'a> for ActorFlags
[src]unsafe fn from_value(value: &Value) -> Self
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impl<'a> FromValueOptional<'a> for ActorFlags
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impl<'a> FromValueOptional<'a> for ActorFlags
[src]unsafe fn from_value_optional(value: &Value) -> Option<Self>
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impl Hash for ActorFlags
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impl Hash for ActorFlags
[src]impl Not for ActorFlags
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impl Not for ActorFlags
[src]type Output = ActorFlags
The resulting type after applying the !
operator.
fn not(self) -> ActorFlags
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Returns the complement of this set of flags.
impl Ord for ActorFlags
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impl Ord for ActorFlags
[src]impl PartialEq<ActorFlags> for ActorFlags
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impl PartialEq<ActorFlags> for ActorFlags
[src]fn eq(&self, other: &ActorFlags) -> bool
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fn ne(&self, other: &ActorFlags) -> bool
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impl PartialOrd<ActorFlags> for ActorFlags
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impl PartialOrd<ActorFlags> for ActorFlags
[src]impl StaticType for ActorFlags
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impl StaticType for ActorFlags
[src]fn static_type() -> Type
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impl StructuralEq for ActorFlags
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impl StructuralEq for ActorFlags
[src]impl StructuralPartialEq for ActorFlags
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impl StructuralPartialEq for ActorFlags
[src]impl Sub<ActorFlags> for ActorFlags
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impl Sub<ActorFlags> for ActorFlags
[src]type Output = ActorFlags
The resulting type after applying the -
operator.
fn sub(self, other: ActorFlags) -> ActorFlags
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Returns the set difference of the two sets of flags.
impl SubAssign<ActorFlags> for ActorFlags
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impl SubAssign<ActorFlags> for ActorFlags
[src]fn sub_assign(&mut self, other: ActorFlags)
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Disables all flags enabled in the set.
Auto Trait Implementations
impl RefUnwindSafe for ActorFlags
impl RefUnwindSafe for ActorFlags
impl Send for ActorFlags
impl Send for ActorFlags
impl Sync for ActorFlags
impl Sync for ActorFlags
impl Unpin for ActorFlags
impl Unpin for ActorFlags
impl UnwindSafe for ActorFlags
impl UnwindSafe for ActorFlags
Blanket Implementations
impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
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impl<Fr, To> IntoColor<To> for Fr where
To: FromColor<Fr>,
[src]pub fn into_color(self) -> To
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
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impl<T> ToSendValue for T where
T: SetValue + Send + ToValue + ?Sized,
[src]pub fn to_send_value(&self) -> SendValue
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,